}
static void
-radv_cmd_buffer_update_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer, bool pipeline_is_dirty)
+radv_flush_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer,
+ bool pipeline_is_dirty)
{
if ((pipeline_is_dirty ||
(cmd_buffer->state.dirty & RADV_CMD_DIRTY_VERTEX_BUFFER)) &&
static void
radv_upload_graphics_shader_descriptors(struct radv_cmd_buffer *cmd_buffer, bool pipeline_is_dirty)
{
- radv_cmd_buffer_update_vertex_descriptors(cmd_buffer, pipeline_is_dirty);
+ radv_flush_vertex_descriptors(cmd_buffer, pipeline_is_dirty);
radv_flush_descriptors(cmd_buffer, VK_SHADER_STAGE_ALL_GRAPHICS);
radv_flush_constants(cmd_buffer, cmd_buffer->state.pipeline,
VK_SHADER_STAGE_ALL_GRAPHICS);