}
static void
-handle_shader_output_decl(struct nir_to_llvm_context *ctx,
- struct nir_variable *variable)
+scan_shader_output_decl(struct nir_to_llvm_context *ctx,
+ struct nir_variable *variable)
{
int idx = variable->data.location + variable->data.index;
unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
uint64_t mask_attribs;
+
variable->data.driver_location = idx * 4;
/* tess ctrl has it's own load/store paths for outputs */
}
}
+ ctx->output_mask |= mask_attribs;
+}
+
+static void
+handle_shader_output_decl(struct ac_nir_context *ctx,
+ struct nir_shader *nir,
+ struct nir_variable *variable)
+{
+ unsigned output_loc = variable->data.driver_location / 4;
+ unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+
+ /* tess ctrl has it's own load/store paths for outputs */
+ if (ctx->stage == MESA_SHADER_TESS_CTRL)
+ return;
+
+ if (ctx->stage == MESA_SHADER_VERTEX ||
+ ctx->stage == MESA_SHADER_TESS_EVAL ||
+ ctx->stage == MESA_SHADER_GEOMETRY) {
+ int idx = variable->data.location + variable->data.index;
+ if (idx == VARYING_SLOT_CLIP_DIST0) {
+ int length = nir->info.clip_distance_array_size +
+ nir->info.cull_distance_array_size;
+
+ if (length > 4)
+ attrib_count = 2;
+ else
+ attrib_count = 1;
+ }
+ }
+
for (unsigned i = 0; i < attrib_count; ++i) {
for (unsigned chan = 0; chan < 4; chan++) {
- ctx->nir->outputs[radeon_llvm_reg_index_soa(idx + i, chan)] =
- si_build_alloca_undef(&ctx->ac, ctx->f32, "");
+ ctx->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
+ si_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
}
}
- ctx->output_mask |= mask_attribs;
}
static LLVMTypeRef
ctx.stage = nir->stage;
nir_foreach_variable(variable, &nir->outputs)
- handle_shader_output_decl(nctx, variable);
+ handle_shader_output_decl(&ctx, nir, variable);
ctx.defs = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
ctx.abi.inputs = &ctx.inputs[0];
ctx.abi.emit_outputs = handle_shader_outputs_post;
+ nir_foreach_variable(variable, &nir->outputs)
+ scan_shader_output_decl(&ctx, variable);
+
ac_nir_translate(&ctx.ac, &ctx.abi, nir, &ctx);
LLVMBuildRetVoid(ctx.builder);
nir_ctx.nctx = &ctx;
ctx.nir = &nir_ctx;
- nir_foreach_variable(variable, &geom_shader->outputs)
- handle_shader_output_decl(&ctx, variable);
+ nir_foreach_variable(variable, &geom_shader->outputs) {
+ scan_shader_output_decl(&ctx, variable);
+ handle_shader_output_decl(&nir_ctx, geom_shader, variable);
+ }
ac_gs_copy_shader_emit(&ctx);