void
nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
struct resident *rsd;
struct util_dynarray *array;
unsigned ctx, i;
for (i = 0; i < array->size / sizeof(struct resident); ++i) {
rsd = util_dynarray_element(array, struct resident, i);
- nvc0_make_bo_resident(nvc0, rsd->bo, rsd->flags);
+ nouveau_bo_validate(chan, rsd->bo, rsd->flags);
}
}
- nvc0_make_bo_resident(nvc0, nvc0->screen->text, NOUVEAU_BO_RD);
- nvc0_make_bo_resident(nvc0, nvc0->screen->uniforms, NOUVEAU_BO_RD);
- nvc0_make_bo_resident(nvc0, nvc0->screen->txc, NOUVEAU_BO_RD);
+ nouveau_bo_validate(chan, nvc0->screen->text, NOUVEAU_BO_RD);
+ nouveau_bo_validate(chan, nvc0->screen->uniforms, NOUVEAU_BO_RD);
+ nouveau_bo_validate(chan, nvc0->screen->txc, NOUVEAU_BO_RD);
}
return (struct nvc0_surface *)ps;
}
-static INLINE void
-nvc0_make_bo_resident(struct nvc0_context *nvc0, struct nouveau_bo *bo,
- unsigned flags)
-{
- nouveau_reloc_emit(nvc0->screen->base.channel,
- NULL, 0, NULL, bo, 0, 0, flags, 0, 0);
-}
-
-static INLINE void
-nvc0_make_buffer_resident(struct nvc0_context *nvc0,
- struct nvc0_resource *res, unsigned flags)
-{
- nvc0_resource_validate(res, flags);
- nvc0_make_bo_resident(nvc0, res->bo, flags);
-}
-
/* nvc0_context.c */
struct pipe_context *nvc0_create(struct pipe_screen *, void *);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->text); */
nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
&screen->mp_stack_bo);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->mp_stack_bo); */
BEGIN_RING(chan, RING_3D_(0x17bc), 3);
OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
if (ret)
goto fail;
- /* nouveau_bo_pin(dev, screen->txc); */
BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->text, 0, 0, flags, 0, 0);
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->txc, 0, 0, flags, 0, 0);
- nouveau_reloc_emit(chan, NULL, 0, NULL, screen->tls, 0, 0, flags, 0, 0);
+ nouveau_bo_validate(chan, screen->text, flags);
+ nouveau_bo_validate(chan, screen->txc, flags);
+ nouveau_bo_validate(chan, screen->tls, flags);
+ nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
}
int
if (flags & NOUVEAU_BO_WR)
nvc0_fence_reference(&res->fence_wr, screen->fence.current);
- nouveau_reloc_emit(screen->base.channel,
- NULL, 0, NULL, res->bo, 0, 0, NOUVEAU_BO_RDWR, 0, 0);
+ nouveau_bo_validate(screen->base.channel, res->bo, flags);
}
so->pipe = *cso;
- SB_OUT_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
+ SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
if (!cso->independent_blend_enable) {
SB_BEGIN_3D(so, BLEND_ENABLES, 1);
SB_DATA (so, 1);
SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
} else {
- SB_OUT_3D (so, LOGIC_OP_ENABLE, 0);
+ SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
}
assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
so->pipe = *cso;
#ifndef NVC0_SCISSORS_CLIPPING
- SB_OUT_3D (so, SCISSOR_ENABLE(0), cso->scissor);
+ SB_IMMED_3D(so, SCISSOR_ENABLE(0), cso->scissor);
#endif
SB_BEGIN_3D(so, SHADE_MODEL, 1);
SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
NVC0_3D_SHADE_MODEL_SMOOTH);
- SB_OUT_3D (so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
- SB_OUT_3D (so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
+ SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
+ SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
SB_BEGIN_3D(so, LINE_WIDTH, 1);
SB_DATA (so, fui(cso->line_width));
- SB_OUT_3D (so, LINE_SMOOTH_ENABLE, cso->line_smooth);
+ SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
if (cso->line_stipple_enable) {
SB_DATA (so, 0);
}
- SB_OUT_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
+ SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
if (!cso->point_size_per_vertex) {
SB_BEGIN_3D(so, POINT_SIZE, 1);
SB_DATA (so, fui(cso->point_size));
}
- SB_OUT_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
+ SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
- SB_OUT_3D (so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
+ SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
break;
}
- SB_OUT_3D (so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
+ SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
SB_DATA (so, cso->offset_point);
SB_DATA (so, cso->offset_line);
so->pipe = *cso;
- SB_OUT_3D (so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
+ SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
if (cso->depth.enabled) {
SB_DATA (so, 1);
SB_DATA (so, cso->stencil[0].writemask);
SB_DATA (so, cso->stencil[0].valuemask);
} else {
- SB_OUT_3D (so, STENCIL_FRONT_ENABLE, 0);
+ SB_IMMED_3D(so, STENCIL_FRONT_ENABLE, 0);
}
if (cso->stencil[1].enabled) {
SB_DATA (so, cso->stencil[1].writemask);
SB_DATA (so, cso->stencil[1].valuemask);
} else {
- SB_OUT_3D (so, STENCIL_TWO_SIDE_ENABLE, 0);
+ SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
}
SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
(so)->state[(so)->size++] = \
(0x2 << 28) | ((s) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
-#define SB_OUT_3D(so, m, d) \
+#define SB_IMMED_3D(so, m, d) \
(so)->state[(so)->size++] = \
(0x8 << 28) | ((d) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
if (nr < 9) {
FIRE_RING(chan);
- nvc0_make_bo_resident(nvc0, dst, NOUVEAU_BO_WR);
+ nouveau_bo_validate(chan, dst, NOUVEAU_BO_WR);
continue;
}
nr = MIN2(count, nr - 1);
#include "nouveau/nouveau_grobj.h"
#include "nouveau/nouveau_device.h"
#include "nouveau/nouveau_resource.h"
+#include "nouveau/nouveau_pushbuf.h"
#include "nouveau/nouveau_reloc.h"
#include "nvc0_resource.h" /* OUT_RESRC */
}
static INLINE void
-WAIT_RING(struct nouveau_channel *chan, unsigned size)
+nouveau_bo_validate(struct nouveau_channel *chan,
+ struct nouveau_bo *bo, unsigned flags)
{
- if (chan->cur + size > chan->end)
- nouveau_pushbuf_flush(chan, size);
-}
-
-static INLINE void
-OUT_RING(struct nouveau_channel *chan, uint32_t data)
-{
- *(chan->cur++) = (data);
+ nouveau_reloc_emit(chan, NULL, 0, NULL, bo, 0, 0, flags, 0, 0);
}
/* incremental methods */
OUT_RING (chan, (0x8 << 28) | (data << 16) | mthd);
}
-int
-nouveau_pushbuf_marker_emit(struct nouveau_channel *chan,
- unsigned wait_dwords, unsigned wait_relocs);
-int
-nouveau_pushbuf_emit_reloc(struct nouveau_channel *, void *ptr,
- struct nouveau_bo *, uint32_t data, uint32_t data2,
- uint32_t flags, uint32_t vor, uint32_t tor);
-int
-nouveau_pushbuf_submit(struct nouveau_channel *chan, struct nouveau_bo *bo,
- unsigned offset, unsigned length);
-
-static INLINE int
-MARK_RING(struct nouveau_channel *chan, unsigned dwords, unsigned relocs)
-{
- return nouveau_pushbuf_marker_emit(chan, dwords, relocs);
-}
-
-static INLINE void
-OUT_RINGf(struct nouveau_channel *chan, float data)
-{
- union { uint32_t i; float f; } u;
- u.f = data;
- OUT_RING(chan, u.i);
-}
-
-static INLINE unsigned
-AVAIL_RING(struct nouveau_channel *chan)
-{
- return chan->end - chan->cur;
-}
-
-static INLINE void
-OUT_RINGp(struct nouveau_channel *chan, const void *data, unsigned size)
-{
- memcpy(chan->cur, data, size * 4);
- chan->cur += size;
-}
-
-static INLINE int
-OUT_RELOC(struct nouveau_channel *chan, struct nouveau_bo *bo,
- unsigned data, unsigned flags, unsigned vor, unsigned tor)
-{
- return nouveau_pushbuf_emit_reloc(chan, chan->cur++, bo,
- data, 0, flags, vor, tor);
-}
-
-static INLINE int
-OUT_RELOCl(struct nouveau_channel *chan, struct nouveau_bo *bo,
- unsigned delta, unsigned flags)
-{
- return OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_LOW, 0, 0);
-}
-
-static INLINE int
-OUT_RELOCh(struct nouveau_channel *chan, struct nouveau_bo *bo,
- unsigned delta, unsigned flags)
-{
- return OUT_RELOC(chan, bo, delta, flags | NOUVEAU_BO_HIGH, 0, 0);
-}
-
static INLINE int
OUT_RESRCh(struct nouveau_channel *chan, struct nvc0_resource *res,
unsigned delta, unsigned flags)
return OUT_RELOCl(chan, res->bo, res->offset + delta, res->domain | flags);
}
-static INLINE void
-FIRE_RING(struct nouveau_channel *chan)
-{
- nouveau_pushbuf_flush(chan, 0);
-}
-
static INLINE void
BIND_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, unsigned s)
{