+2011-01-14 Yao Qi <yao@codesourcery.com>
+
+ * arm-tdep.c (arm_register_reggroup_p): FPS register is in
+ save_reggroup, restore_reggroup and all_reggroup.
+
2011-01-14 Joel Brobecker <brobecker@adacore.com>
* ada-valprint. (ada_printchar): Use the correct type length
arm_register_reggroup_p (struct gdbarch *gdbarch, int regnum,
struct reggroup *group)
{
- /* FPS register's type is INT, but belongs to float_group. */
+ /* FPS register's type is INT, but belongs to float_reggroup. Beside
+ this, FPS register belongs to save_regroup, restore_reggroup, and
+ all_reggroup, of course. */
if (regnum == ARM_FPS_REGNUM)
- return (group == float_reggroup);
+ return (group == float_reggroup
+ || group == save_reggroup
+ || group == restore_reggroup
+ || group == all_reggroup);
else
return default_register_reggroup_p (gdbarch, regnum, group);
}