ctx->Transform.ClipDepthMode == depth)
return;
- FLUSH_VERTICES(ctx, 0);
+ /* Affects transform state and the viewport transform */
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM | _NEW_VIEWPORT);
if (ctx->Transform.ClipOrigin != origin) {
ctx->Transform.ClipOrigin = origin;
/* Affects the winding order of the front face. */
ctx->NewState |= _NEW_POLYGON;
- /* Affects the y component of the viewport transform. */
- ctx->NewState |= _NEW_VIEWPORT;
if (ctx->Driver.FrontFace)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
if (ctx->Transform.ClipDepthMode != depth) {
ctx->Transform.ClipDepthMode = depth;
- /* Affects the z part of the viewpoint transform. */
- ctx->NewState |= _NEW_VIEWPORT;
-
if (ctx->Driver.DepthRange)
ctx->Driver.DepthRange(ctx);
}
{
raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
- /* _NEW_VIEWPORT */
+ /* _NEW_TRANSFORM */
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
raster->front_ccw ^= 1;
}
raster->half_pixel_center = 1;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
raster->bottom_edge_rule = 1;
- /* _NEW_VIEWPORT */
+ /* _NEW_TRANSFORM */
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT)
raster->bottom_edge_rule ^= 1;
- /* _NEW_VIEWPORT */
- raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
-
/* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
/* _NEW_TRANSFORM */
raster->depth_clip = !ctx->Transform.DepthClamp;
raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
+ raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
cso_set_rasterizer(st->cso_context, raster);
}
_NEW_PROGRAM |
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
- _NEW_TRANSFORM |
- _NEW_VIEWPORT), /* mesa state dependencies*/
+ _NEW_TRANSFORM), /* mesa state dependencies*/
(ST_NEW_VERTEX_PROGRAM |
ST_NEW_RASTERIZER), /* state tracker dependencies */
},