mesa: fix glBindTexture comment/error string
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 7 Aug 2008 16:29:11 +0000 (10:29 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 7 Aug 2008 19:32:43 +0000 (13:32 -0600)
src/mesa/main/texobj.c

index b77a00dd15c4e3d649783a52aaeac3b219fa8ba5..c163a8158fe756fb44ebb1d33834cee254ac5d29 100644 (file)
@@ -875,9 +875,9 @@ _mesa_BindTexture( GLenum target, GLuint texName )
       if (newTexObj) {
          /* error checking */
          if (newTexObj->Target != 0 && newTexObj->Target != target) {
-            /* the named texture object's dimensions don't match the target */
+            /* the named texture object's target doesn't match the given target */
             _mesa_error( ctx, GL_INVALID_OPERATION,
-                         "glBindTexture(wrong dimensionality)" );
+                         "glBindTexture(target mismatch)" );
             return;
          }
          if (newTexObj->Target == 0 && target == GL_TEXTURE_RECTANGLE_NV) {