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mesa: check that buffer object is not NULL before initializing it
author
Timothy Arceri
<tarceri@itsqueeze.com>
Wed, 26 Jul 2017 22:53:08 +0000
(08:53 +1000)
committer
Timothy Arceri
<tarceri@itsqueeze.com>
Thu, 27 Jul 2017 12:19:52 +0000
(22:19 +1000)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/main/bufferobj.c
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diff --git
a/src/mesa/main/bufferobj.c
b/src/mesa/main/bufferobj.c
index cb666dcf13fabeb9a2276f2e797fad0686c83d81..cd561a0a2710bc2071304822d7129a03f686a8ff 100644
(file)
--- a/
src/mesa/main/bufferobj.c
+++ b/
src/mesa/main/bufferobj.c
@@
-443,11
+443,10
@@
convert_clear_buffer_data(struct gl_context *ctx,
static struct gl_buffer_object *
_mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
{
- struct gl_buffer_object *obj;
-
-
(void) ctx
;
+ struct gl_buffer_object *obj
= MALLOC_STRUCT(gl_buffer_object)
;
+ if (!obj)
+
return NULL
;
- obj = MALLOC_STRUCT(gl_buffer_object);
_mesa_initialize_buffer_object(ctx, obj, name);
return obj;
}