freedreno/a3xx: remove fd3_shader_stateobj
authorRob Clark <robdclark@gmail.com>
Fri, 11 May 2018 12:11:01 +0000 (08:11 -0400)
committerRob Clark <robdclark@gmail.com>
Tue, 15 May 2018 12:46:46 +0000 (08:46 -0400)
Extra level of indirection that serves no purpose.

Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/a3xx/fd3_emit.h
src/gallium/drivers/freedreno/a3xx/fd3_program.c
src/gallium/drivers/freedreno/a3xx/fd3_program.h

index 5e574da199debe2a986050ad40b39e4d9008d11a..72e807ec24ac6ed1ec4ec902adfc5ca6667ec63a 100644 (file)
@@ -62,8 +62,8 @@ static inline const struct ir3_shader_variant *
 fd3_emit_get_vp(struct fd3_emit *emit)
 {
        if (!emit->vp) {
-               struct fd3_shader_stateobj *so = emit->prog->vp;
-               emit->vp = ir3_shader_variant(so->shader, emit->key, emit->debug);
+               struct ir3_shader *shader = emit->prog->vp;
+               emit->vp = ir3_shader_variant(shader, emit->key, emit->debug);
        }
        return emit->vp;
 }
@@ -77,8 +77,8 @@ fd3_emit_get_fp(struct fd3_emit *emit)
                        static const struct ir3_shader_variant binning_fp = {};
                        emit->fp = &binning_fp;
                } else {
-                       struct fd3_shader_stateobj *so = emit->prog->fp;
-                       emit->fp = ir3_shader_variant(so->shader, emit->key, emit->debug);
+                       struct ir3_shader *shader = emit->prog->fp;
+                       emit->fp = ir3_shader_variant(shader, emit->key, emit->debug);
                }
        }
        return emit->fp;
index f43d5c47ce0b20790d61a972a97b20f2e1d24b30..64eeb106e535ad8f95c97ade27a2dad7e170e7cd 100644 (file)
 #include "fd3_texture.h"
 #include "fd3_format.h"
 
-static void
-delete_shader_stateobj(struct fd3_shader_stateobj *so)
-{
-       ir3_shader_destroy(so->shader);
-       free(so);
-}
-
-static struct fd3_shader_stateobj *
+static struct ir3_shader *
 create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso,
                enum shader_t type)
 {
        struct fd_context *ctx = fd_context(pctx);
        struct ir3_compiler *compiler = ctx->screen->compiler;
-       struct fd3_shader_stateobj *so = CALLOC_STRUCT(fd3_shader_stateobj);
-       so->shader = ir3_shader_create(compiler, cso, type, &ctx->debug);
-       return so;
+       return ir3_shader_create(compiler, cso, type, &ctx->debug);
 }
 
 static void *
@@ -68,8 +59,8 @@ fd3_fp_state_create(struct pipe_context *pctx,
 static void
 fd3_fp_state_delete(struct pipe_context *pctx, void *hwcso)
 {
-       struct fd3_shader_stateobj *so = hwcso;
-       delete_shader_stateobj(so);
+       struct ir3_shader *so = hwcso;
+       ir3_shader_destroy(so);
 }
 
 static void *
@@ -82,15 +73,15 @@ fd3_vp_state_create(struct pipe_context *pctx,
 static void
 fd3_vp_state_delete(struct pipe_context *pctx, void *hwcso)
 {
-       struct fd3_shader_stateobj *so = hwcso;
-       delete_shader_stateobj(so);
+       struct ir3_shader *so = hwcso;
+       ir3_shader_destroy(so);
 }
 
 bool
-fd3_needs_manual_clipping(const struct fd3_shader_stateobj *so,
+fd3_needs_manual_clipping(const struct ir3_shader *shader,
                                                  const struct pipe_rasterizer_state *rast)
 {
-       uint64_t outputs = ir3_shader_outputs(so->shader);
+       uint64_t outputs = ir3_shader_outputs(shader);
 
        return (!rast->depth_clip ||
                        util_bitcount(rast->clip_plane_enable) > 6 ||
index b95df4cc6b37e05d8ad11b4f3aabc6b0398342af..04ebf12ed9ff6794a40957c6e787bfcfa7aeed03 100644 (file)
 #include "freedreno_context.h"
 #include "ir3_shader.h"
 
-struct fd3_shader_stateobj {
-       struct ir3_shader *shader;
-};
-
 struct fd3_emit;
 
 void fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
@@ -44,7 +40,7 @@ void fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
 
 void fd3_prog_init(struct pipe_context *pctx);
 
-bool fd3_needs_manual_clipping(const struct fd3_shader_stateobj *,
+bool fd3_needs_manual_clipping(const struct ir3_shader *,
                                                           const struct pipe_rasterizer_state *);
 
 #endif /* FD3_PROGRAM_H_ */