#include "util/u_math.h"
#include "util/ralloc.h"
#include "vc5_context.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
+/* The branching packets are the same across V3D versions. */
+#define V3D_VERSION 33
+#include "broadcom/common/v3d_macros.h"
+#include "broadcom/cle/v3dx_pack.h"
void
vc5_init_cl(struct vc5_job *job, struct vc5_cl *cl)
uint32_t vc5_cl_ensure_space(struct vc5_cl *cl, uint32_t size, uint32_t align);
void vc5_cl_ensure_space_with_branch(struct vc5_cl *cl, uint32_t size);
-#define cl_packet_header(packet) V3D33_ ## packet ## _header
-#define cl_packet_length(packet) V3D33_ ## packet ## _length
-#define cl_packet_pack(packet) V3D33_ ## packet ## _pack
-#define cl_packet_struct(packet) V3D33_ ## packet
+#define cl_packet_header(packet) V3DX(packet ## _header)
+#define cl_packet_length(packet) V3DX(packet ## _length)
+#define cl_packet_pack(packet) V3DX(packet ## _pack)
+#define cl_packet_struct(packet) V3DX(packet)
static inline void *
cl_get_emit_space(struct vc5_cl_out **cl, size_t size)
#include "vc5_context.h"
#include "vc5_resource.h"
#include "vc5_cl.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
#include "broadcom/compiler/v3d_compiler.h"
+#define V3D_VERSION 33
+#include "broadcom/common/v3d_macros.h"
+#include "broadcom/cle/v3dx_pack.h"
/**
* Does the initial bining command list setup for drawing to a given FBO.
#include "util/u_format.h"
#include "util/u_half.h"
#include "vc5_context.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
+#define V3D_VERSION 33
+#include "broadcom/common/v3d_macros.h"
+#include "broadcom/cle/v3dx_pack.h"
#include "broadcom/compiler/v3d_compiler.h"
static uint8_t
#include <xf86drm.h>
#include "vc5_context.h"
+/* The OQ/semaphore packets are the same across V3D versions. */
+#define V3D_VERSION 33
+#include "broadcom/cle/v3dx_pack.h"
+#include "broadcom/common/v3d_macros.h"
#include "util/hash_table.h"
#include "util/ralloc.h"
#include "util/set.h"
#include "broadcom/clif/clif_dump.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
static void
remove_from_ht(struct hash_table *ht, void *key)
#include "util/u_format.h"
#include "vc5_context.h"
#include "vc5_tiling.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
+#define V3D_VERSION 33
+#include "broadcom/common/v3d_macros.h"
+#include "broadcom/cle/v3dx_pack.h"
static void
load_raw(struct vc5_cl *cl, struct pipe_surface *psurf, int buffer)
#include "util/u_helpers.h"
#include "vc5_context.h"
-#include "broadcom/cle/v3d_packet_v33_pack.h"
+#define V3D_VERSION 33
+#include "broadcom/common/v3d_macros.h"
+#include "broadcom/cle/v3dx_pack.h"
static void *
vc5_generic_cso_state_create(const void *src, uint32_t size)