* (somewhat) asymmetric ints. */
struct mali_viewport ret = {
- .clip_minx = viewport_x0,
- .clip_miny = viewport_y0,
- .clip_maxx = viewport_x1,
- .clip_maxy = viewport_x1,
+ /* By default, do no viewport clipping, i.e. clip to (-inf,
+ * inf) in each direction. Clipping to the viewport in theory
+ * should work, but in practice causes issues when we're not
+ * explicitly trying to scissor */
+
+ .clip_minx = -inff,
+ .clip_miny = -inff,
+ .clip_maxx = inff,
+ .clip_maxy = inff,
+
+ /* We always perform depth clipping (TODO: Can this be disabled?) */
.clip_minz = depth_clip_near,
.clip_maxz = depth_clip_far,