set_state( setup, SETUP_FLUSHED );
-#if 0
- pipe_surface_reference( &setup->fb.cbuf, color );
- pipe_surface_reference( &setup->fb.zsbuf, zstencil );
-
- if (!setup->fb.cbuf && !setup->fb.zsbuf) {
- setup->fb.width = 0;
- setup->fb.height = 0;
- }
- else if (!setup->fb.zsbuf) {
- setup->fb.width = setup->fb.cbuf->width;
- setup->fb.height = setup->fb.cbuf->height;
- }
- else if (!setup->fb.cbuf) {
- setup->fb.width = setup->fb.zsbuf->width;
- setup->fb.height = setup->fb.zsbuf->height;
- }
- else {
- /* XXX: not sure what we're really supposed to do for
- * mis-matched color & depth buffer sizes.
- */
- setup->fb.width = MIN2(setup->fb.cbuf->width,
- setup->fb.zsbuf->width);
- setup->fb.height = MIN2(setup->fb.cbuf->height,
- setup->fb.zsbuf->height);
- }
- setup->tiles_x = align(setup->fb.width, TILE_SIZE) / TILE_SIZE;
- setup->tiles_y = align(setup->fb.height, TILE_SIZE) / TILE_SIZE;
-#else
setup->fb = fb;
setup->tiles_x = align(setup->fb->width, TILE_SIZE) / TILE_SIZE;
setup->tiles_y = align(setup->fb->height, TILE_SIZE) / TILE_SIZE;
-#endif
-
}