If the only dirty state is mesa's _NEW_PROGRAM_CONSTANTS flag, we can
skip state validation before drawing a bitmap since that state doesn't
effect bitmap rendering.
This further increases the performance of the ipers demo on llvmpipe
to about what it was before commit
36c93a6fae27561.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
if (width == 0 || height == 0)
return;
- st_validate_state(st);
+ /* We only need to validate state of the st dirty flags are set or
+ * any non-_NEW_PROGRAM_CONSTANTS mesa flags are set. The VS we use
+ * for bitmap drawing uses no constants and the FS constants are
+ * explicitly uploaded in the draw_bitmap_quad() function.
+ */
+ if ((st->dirty.mesa & ~_NEW_PROGRAM_CONSTANTS) || st->dirty.st) {
+ st_validate_state(st);
+ }
if (!st->bitmap.vs) {
/* create pass-through vertex shader now */