st/mesa: fix InternalFormat for Z24X8 window-system buffers
authorMarek Olšák <maraeo@gmail.com>
Mon, 14 Jan 2013 07:40:18 +0000 (08:40 +0100)
committerMarek Olšák <maraeo@gmail.com>
Tue, 15 Jan 2013 15:47:18 +0000 (16:47 +0100)
This probably doesn't fix anything, but it's good to be consistent.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/state_tracker/st_cb_fbo.c

index bf206b025529caa16ebeaa2af9f6658b6f00ea5a..d042ebabfd8a6c0fcdbe0c5758a507167d019ff6 100644 (file)
@@ -317,9 +317,11 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
       break;
    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+      strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT;
+      break;
    case PIPE_FORMAT_Z24X8_UNORM:
    case PIPE_FORMAT_X8Z24_UNORM:
-      strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT;
+      strb->Base.InternalFormat = GL_DEPTH_COMPONENT24;
       break;
    case PIPE_FORMAT_S8_UINT:
       strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;