const int image_bytes = align(w * h * BytesPerTexel(Format), ALIGN);
const int bytes = image_bytes * NR_TEXOBJ;
GLubyte *orig_texImage, *orig_getImage;
- GLubyte *texImage, *getImage;
+ GLubyte *texImage;
GLdouble t0, t1, time;
int count;
int i;
printf("alloc %p %p\n", orig_texImage, orig_getImage);
texImage = (GLubyte *)align((unsigned long)orig_texImage, ALIGN);
- getImage = (GLubyte *)align((unsigned long)orig_getImage, ALIGN);
for (i = 1; !(((unsigned long)texImage) & i); i<<=1)
;