* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+#include "cell/common.h"
#include "spu_main.h"
#include "spu_dcache.h"
{
const int shift = ea & 0x0f;
const unsigned aligned_start_ea = ea & ~0x0f;
- const unsigned aligned_end_ea = (ea + size) & ~0x0f;
- const unsigned num_entries = ((aligned_end_ea - aligned_start_ea) / 16) + 1;
+ const unsigned aligned_end_ea = ROUNDUP16(ea + size);
+ const unsigned num_entries = (aligned_end_ea - aligned_start_ea) / 16;
unsigned i;
#include "spu_main.h"
#include "spu_vertex_shader.h"
#include "spu_dcache.h"
+#include "cell/common.h"
#define TILE_TOP_LEFT 0
#define TILE_TOP_RIGHT 1
for (i = 0; i < mach->NumDeclarations; i++) {
union {
struct tgsi_full_declaration decl;
- qword buffer[2 * ((sizeof(struct tgsi_full_declaration) + 31)
- / 32)];
+ qword buffer[ROUNDUP16(sizeof(struct tgsi_full_declaration)) / 16];
} d ALIGN16_ATTRIB;
unsigned ea = (unsigned) (mach->Declarations + pc);
while (pc != -1) {
union {
struct tgsi_full_instruction inst;
- qword buffer[2 * ((sizeof(struct tgsi_full_instruction) + 31)
- / 32)];
+ qword buffer[ROUNDUP16(sizeof(struct tgsi_full_instruction)) / 16];
} i ALIGN16_ATTRIB;
unsigned ea = (unsigned) (mach->Instructions + pc);