* to have allocated the fifo space before converting.
*
* Results:
- * id is filld out.
+ * id is filled out.
*
* Side effects:
- * One surface relocation is preformed for texture handle.
+ * One surface relocation is performed for texture handle.
*
*----------------------------------------------------------------------
*/
* containers for host VRAM objects like textures, vertex
* buffers, and depth/stencil buffers.
*
- * Surfaces are hierarchial:
+ * Surfaces are hierarchical:
*
* - Surface may have multiple faces (for cube maps)
*
/*
*----------------------------------------------------------------------
*
- * SVGA3D_BeginSurfaceDMA--
+ * SVGA3D_SurfaceDMA--
*
- * Begin a SURFACE_DMA command. This reserves space for it in
- * the FIFO, and returns a pointer to the command's box array.
- * This function must be paired with SVGA_FIFOCommitAll().
+ * Emit a SURFACE_DMA command.
*
* When the SVGA3D device asynchronously processes this FIFO
* command, a DMA operation is performed between host VRAM and