* ``PIPE_CAP_MAX_VIEWPORTS``: The maximum number of viewports (and scissors
since they are linked) a driver can support. Returning 0 is equivalent
to returning 1 because every driver has to support at least a single
- viewport/scissor combination.
-* ''PIPE_CAP_ENDIANNESS``:: The endianness of the device. Either
+ viewport/scissor combination.
+* ``PIPE_CAP_ENDIANNESS``:: The endianness of the device. Either
PIPE_ENDIAN_BIG or PIPE_ENDIAN_LITTLE.
* ``PIPE_CAP_MIXED_FRAMEBUFFER_SIZES``: Whether it is allowed to have
different sizes for fb color/zs attachments. This controls whether
to any shader stage using ``set_constant_buffer``. If 0 or 1, the pipe will
only permit binding one constant buffer per shader, and the shaders will
not permit two-dimensional access to constants.
-
+
If a value greater than 0 is returned, the driver can have multiple
constant buffers bound to shader stages. The CONST register file can
be accessed with two-dimensional indices, like in the example below.
For backwards compatibility, one-dimensional access to CONST register
file is still supported. In that case, the constbuf index is assumed
to be 0.
-
+
* ``PIPE_SHADER_CAP_MAX_TEMPS``: The maximum number of temporary registers.
* ``PIPE_SHADER_CAP_MAX_ADDRS``: The maximum number of address registers.
* ``PIPE_SHADER_CAP_MAX_PREDS``: The maximum number of predicate registers.