si_blit.c \
si_commands.c \
si_compute.c \
+ si_cp_dma.c \
si_descriptors.c \
sid.h \
si_dma.c \
--- /dev/null
+/*
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Marek Olšák <maraeo@gmail.com>
+ */
+
+#include "si_pipe.h"
+#include "sid.h"
+#include "radeon/r600_cs.h"
+
+
+/* Set this if you want the 3D engine to wait until CP DMA is done.
+ * It should be set on the last CP DMA packet. */
+#define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
+
+/* Set this if the source data was used as a destination in a previous CP DMA
+ * packet. It's for preventing a read-after-write (RAW) hazard between two
+ * CP DMA packets. */
+#define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
+#define CIK_CP_DMA_USE_L2 (1 << 2)
+
+/* Emit a CP DMA packet to do a copy from one buffer to another.
+ * The size must fit in bits [20:0].
+ */
+static void si_emit_cp_dma_copy_buffer(struct si_context *sctx,
+ uint64_t dst_va, uint64_t src_va,
+ unsigned size, unsigned flags)
+{
+ struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+ uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
+ uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
+ uint32_t sel = flags & CIK_CP_DMA_USE_L2 ?
+ PKT3_CP_DMA_SRC_SEL(3) | PKT3_CP_DMA_DST_SEL(3) : 0;
+
+ assert(size);
+ assert((size & ((1<<21)-1)) == size);
+
+ if (sctx->b.chip_class >= CIK) {
+ radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
+ radeon_emit(cs, sync_flag | sel); /* CP_SYNC [31] */
+ radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
+ radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ } else {
+ radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
+ radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
+ radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ }
+}
+
+/* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
+static void si_emit_cp_dma_clear_buffer(struct si_context *sctx,
+ uint64_t dst_va, unsigned size,
+ uint32_t clear_value, unsigned flags)
+{
+ struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
+ uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
+ uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
+ uint32_t dst_sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_DST_SEL(3) : 0;
+
+ assert(size);
+ assert((size & ((1<<21)-1)) == size);
+
+ if (sctx->b.chip_class >= CIK) {
+ radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
+ radeon_emit(cs, sync_flag | dst_sel | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
+ radeon_emit(cs, clear_value); /* DATA [31:0] */
+ radeon_emit(cs, 0);
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ } else {
+ radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
+ radeon_emit(cs, clear_value); /* DATA [31:0] */
+ radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
+ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
+ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
+ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
+ }
+}
+
+/* The max number of bytes to copy per packet. */
+#define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
+
+static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
+ unsigned offset, unsigned size, unsigned value,
+ bool is_framebuffer)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ unsigned flush_flags, tc_l2_flag;
+
+ if (!size)
+ return;
+
+ /* Mark the buffer range of destination as valid (initialized),
+ * so that transfer_map knows it should wait for the GPU when mapping
+ * that range. */
+ util_range_add(&r600_resource(dst)->valid_buffer_range, offset,
+ offset + size);
+
+ /* Fallback for unaligned clears. */
+ if (offset % 4 != 0 || size % 4 != 0) {
+ uint32_t *map = sctx->b.ws->buffer_map(r600_resource(dst)->cs_buf,
+ sctx->b.rings.gfx.cs,
+ PIPE_TRANSFER_WRITE);
+ size /= 4;
+ for (unsigned i = 0; i < size; i++)
+ *map++ = value;
+ return;
+ }
+
+ uint64_t va = r600_resource(dst)->gpu_address + offset;
+
+ /* Flush the caches where the resource is bound. */
+ if (is_framebuffer) {
+ flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
+ tc_l2_flag = 0;
+ } else {
+ flush_flags = SI_CONTEXT_INV_TC_L1 |
+ (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
+ SI_CONTEXT_INV_KCACHE;
+ tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
+ }
+
+ sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+ flush_flags;
+
+ while (size) {
+ unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
+ unsigned dma_flags = tc_l2_flag;
+
+ si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0),
+ FALSE);
+
+ /* This must be done after need_cs_space. */
+ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
+ (struct r600_resource*)dst, RADEON_USAGE_WRITE,
+ RADEON_PRIO_MIN);
+
+ /* Flush the caches for the first copy only.
+ * Also wait for the previous CP DMA operations. */
+ if (sctx->b.flags) {
+ si_emit_cache_flush(&sctx->b, NULL);
+ dma_flags |= SI_CP_DMA_RAW_WAIT; /* same as WAIT_UNTIL=CP_DMA_IDLE */
+ }
+
+ /* Do the synchronization after the last copy, so that all data is written to memory. */
+ if (size == byte_count)
+ dma_flags |= R600_CP_DMA_SYNC;
+
+ /* Emit the clear packet. */
+ si_emit_cp_dma_clear_buffer(sctx, va, byte_count, value, dma_flags);
+
+ size -= byte_count;
+ va += byte_count;
+ }
+
+ /* Flush the caches again in case the 3D engine has been prefetching
+ * the resource. */
+ sctx->b.flags |= flush_flags;
+
+ if (tc_l2_flag)
+ r600_resource(dst)->TC_L2_dirty = true;
+}
+
+void si_copy_buffer(struct si_context *sctx,
+ struct pipe_resource *dst, struct pipe_resource *src,
+ uint64_t dst_offset, uint64_t src_offset, unsigned size,
+ bool is_framebuffer)
+{
+ unsigned flush_flags, tc_l2_flag;
+
+ if (!size)
+ return;
+
+ /* Mark the buffer range of destination as valid (initialized),
+ * so that transfer_map knows it should wait for the GPU when mapping
+ * that range. */
+ util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
+ dst_offset + size);
+
+ dst_offset += r600_resource(dst)->gpu_address;
+ src_offset += r600_resource(src)->gpu_address;
+
+ /* Flush the caches where the resource is bound. */
+ if (is_framebuffer) {
+ flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
+ tc_l2_flag = 0;
+ } else {
+ flush_flags = SI_CONTEXT_INV_TC_L1 |
+ (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
+ SI_CONTEXT_INV_KCACHE;
+ tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
+ }
+
+ sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
+ flush_flags;
+
+ while (size) {
+ unsigned sync_flags = tc_l2_flag;
+ unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
+
+ si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE);
+
+ /* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */
+ if (sctx->b.flags) {
+ si_emit_cache_flush(&sctx->b, NULL);
+ sync_flags |= SI_CP_DMA_RAW_WAIT;
+ }
+
+ /* Do the synchronization after the last copy, so that all data is written to memory. */
+ if (size == byte_count) {
+ sync_flags |= R600_CP_DMA_SYNC;
+ }
+
+ /* This must be done after r600_need_cs_space. */
+ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)src,
+ RADEON_USAGE_READ, RADEON_PRIO_MIN);
+ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst,
+ RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
+
+ si_emit_cp_dma_copy_buffer(sctx, dst_offset, src_offset, byte_count, sync_flags);
+
+ size -= byte_count;
+ src_offset += byte_count;
+ dst_offset += byte_count;
+ }
+
+ /* Flush the caches again in case the 3D engine has been prefetching
+ * the resource. */
+ sctx->b.flags |= flush_flags;
+
+ if (tc_l2_flag)
+ r600_resource(dst)->TC_L2_dirty = true;
+}
+
+void si_init_cp_dma_functions(struct si_context *sctx)
+{
+ sctx->b.clear_buffer = si_clear_buffer;
+}
* descriptor */
};
-/* Set this if you want the 3D engine to wait until CP DMA is done.
- * It should be set on the last CP DMA packet. */
-#define R600_CP_DMA_SYNC (1 << 0) /* R600+ */
-
-/* Set this if the source data was used as a destination in a previous CP DMA
- * packet. It's for preventing a read-after-write (RAW) hazard between two
- * CP DMA packets. */
-#define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */
-#define CIK_CP_DMA_USE_L2 (1 << 2)
-
-/* Emit a CP DMA packet to do a copy from one buffer to another.
- * The size must fit in bits [20:0].
- */
-static void si_emit_cp_dma_copy_buffer(struct si_context *sctx,
- uint64_t dst_va, uint64_t src_va,
- unsigned size, unsigned flags)
-{
- struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
- uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
- uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
- uint32_t sel = flags & CIK_CP_DMA_USE_L2 ?
- PKT3_CP_DMA_SRC_SEL(3) | PKT3_CP_DMA_DST_SEL(3) : 0;
-
- assert(size);
- assert((size & ((1<<21)-1)) == size);
-
- if (sctx->b.chip_class >= CIK) {
- radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
- radeon_emit(cs, sync_flag | sel); /* CP_SYNC [31] */
- radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
- radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */
- radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
- radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */
- radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
- } else {
- radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
- radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */
- radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */
- radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
- radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
- radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
- }
-}
-
-/* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */
-static void si_emit_cp_dma_clear_buffer(struct si_context *sctx,
- uint64_t dst_va, unsigned size,
- uint32_t clear_value, unsigned flags)
-{
- struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
- uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0;
- uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0;
- uint32_t dst_sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_DST_SEL(3) : 0;
-
- assert(size);
- assert((size & ((1<<21)-1)) == size);
-
- if (sctx->b.chip_class >= CIK) {
- radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0));
- radeon_emit(cs, sync_flag | dst_sel | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
- radeon_emit(cs, clear_value); /* DATA [31:0] */
- radeon_emit(cs, 0);
- radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
- radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */
- radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
- } else {
- radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
- radeon_emit(cs, clear_value); /* DATA [31:0] */
- radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */
- radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */
- radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */
- radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
- }
-}
-
static void si_init_descriptors(struct si_descriptors *desc,
unsigned shader_userdata_index,
unsigned element_dw_size,
}
}
-/* CP DMA */
-
-/* The max number of bytes to copy per packet. */
-#define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
-
-static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst,
- unsigned offset, unsigned size, unsigned value,
- bool is_framebuffer)
-{
- struct si_context *sctx = (struct si_context*)ctx;
- unsigned flush_flags, tc_l2_flag;
-
- if (!size)
- return;
-
- /* Mark the buffer range of destination as valid (initialized),
- * so that transfer_map knows it should wait for the GPU when mapping
- * that range. */
- util_range_add(&r600_resource(dst)->valid_buffer_range, offset,
- offset + size);
-
- /* Fallback for unaligned clears. */
- if (offset % 4 != 0 || size % 4 != 0) {
- uint32_t *map = sctx->b.ws->buffer_map(r600_resource(dst)->cs_buf,
- sctx->b.rings.gfx.cs,
- PIPE_TRANSFER_WRITE);
- size /= 4;
- for (unsigned i = 0; i < size; i++)
- *map++ = value;
- return;
- }
-
- uint64_t va = r600_resource(dst)->gpu_address + offset;
-
- /* Flush the caches where the resource is bound. */
- if (is_framebuffer) {
- flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
- tc_l2_flag = 0;
- } else {
- flush_flags = SI_CONTEXT_INV_TC_L1 |
- (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
- SI_CONTEXT_INV_KCACHE;
- tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
- }
-
- sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
- flush_flags;
-
- while (size) {
- unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
- unsigned dma_flags = tc_l2_flag;
-
- si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0),
- FALSE);
-
- /* This must be done after need_cs_space. */
- r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx,
- (struct r600_resource*)dst, RADEON_USAGE_WRITE,
- RADEON_PRIO_MIN);
-
- /* Flush the caches for the first copy only.
- * Also wait for the previous CP DMA operations. */
- if (sctx->b.flags) {
- si_emit_cache_flush(&sctx->b, NULL);
- dma_flags |= SI_CP_DMA_RAW_WAIT; /* same as WAIT_UNTIL=CP_DMA_IDLE */
- }
-
- /* Do the synchronization after the last copy, so that all data is written to memory. */
- if (size == byte_count)
- dma_flags |= R600_CP_DMA_SYNC;
-
- /* Emit the clear packet. */
- si_emit_cp_dma_clear_buffer(sctx, va, byte_count, value, dma_flags);
-
- size -= byte_count;
- va += byte_count;
- }
-
- /* Flush the caches again in case the 3D engine has been prefetching
- * the resource. */
- sctx->b.flags |= flush_flags;
-
- if (tc_l2_flag)
- r600_resource(dst)->TC_L2_dirty = true;
-}
-
-void si_copy_buffer(struct si_context *sctx,
- struct pipe_resource *dst, struct pipe_resource *src,
- uint64_t dst_offset, uint64_t src_offset, unsigned size,
- bool is_framebuffer)
-{
- unsigned flush_flags, tc_l2_flag;
-
- if (!size)
- return;
-
- /* Mark the buffer range of destination as valid (initialized),
- * so that transfer_map knows it should wait for the GPU when mapping
- * that range. */
- util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
- dst_offset + size);
-
- dst_offset += r600_resource(dst)->gpu_address;
- src_offset += r600_resource(src)->gpu_address;
-
- /* Flush the caches where the resource is bound. */
- if (is_framebuffer) {
- flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
- tc_l2_flag = 0;
- } else {
- flush_flags = SI_CONTEXT_INV_TC_L1 |
- (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) |
- SI_CONTEXT_INV_KCACHE;
- tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2;
- }
-
- sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
- flush_flags;
-
- while (size) {
- unsigned sync_flags = tc_l2_flag;
- unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
-
- si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE);
-
- /* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */
- if (sctx->b.flags) {
- si_emit_cache_flush(&sctx->b, NULL);
- sync_flags |= SI_CP_DMA_RAW_WAIT;
- }
-
- /* Do the synchronization after the last copy, so that all data is written to memory. */
- if (size == byte_count) {
- sync_flags |= R600_CP_DMA_SYNC;
- }
-
- /* This must be done after r600_need_cs_space. */
- r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)src,
- RADEON_USAGE_READ, RADEON_PRIO_MIN);
- r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst,
- RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
-
- si_emit_cp_dma_copy_buffer(sctx, dst_offset, src_offset, byte_count, sync_flags);
-
- size -= byte_count;
- src_offset += byte_count;
- dst_offset += byte_count;
- }
-
- /* Flush the caches again in case the 3D engine has been prefetching
- * the resource. */
- sctx->b.flags |= flush_flags;
-
- if (tc_l2_flag)
- r600_resource(dst)->TC_L2_dirty = true;
-}
-
/* SHADER USER DATA */
static void si_mark_shader_pointers_dirty(struct si_context *sctx,
sctx->b.b.set_constant_buffer = si_set_constant_buffer;
sctx->b.b.set_sampler_views = si_set_sampler_views;
sctx->b.b.set_stream_output_targets = si_set_streamout_targets;
- sctx->b.clear_buffer = si_clear_buffer;
sctx->b.invalidate_buffer = si_invalidate_buffer;
/* Shader user data. */
si_init_blit_functions(sctx);
si_init_compute_functions(sctx);
+ si_init_cp_dma_functions(sctx);
if (sscreen->b.info.has_uvd) {
sctx->b.b.create_video_codec = si_uvd_create_decoder;
unsigned src_level,
const struct pipe_box *src_box);
+/* si_cp_dma.c */
+void si_copy_buffer(struct si_context *sctx,
+ struct pipe_resource *dst, struct pipe_resource *src,
+ uint64_t dst_offset, uint64_t src_offset, unsigned size,
+ bool is_framebuffer);
+void si_init_cp_dma_functions(struct si_context *sctx);
+
/* si_dma.c */
void si_dma_copy(struct pipe_context *ctx,
struct pipe_resource *dst,
bool si_upload_shader_descriptors(struct si_context *sctx);
void si_release_all_descriptors(struct si_context *sctx);
void si_all_descriptors_begin_new_cs(struct si_context *sctx);
-void si_copy_buffer(struct si_context *sctx,
- struct pipe_resource *dst, struct pipe_resource *src,
- uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer);
void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
const uint8_t *ptr, unsigned size, uint32_t *const_offset);
void si_shader_change_notify(struct si_context *sctx);