lvalue '=' delay expr {
AstNode *node = new AstNode(AST_ASSIGN_EQ, $1, $4);
ast_stack.back()->children.push_back(node);
+ SET_AST_NODE_LOC(node, @1, @4);
} |
lvalue TOK_INCREMENT {
AstNode *node = new AstNode(AST_ASSIGN_EQ, $1, new AstNode(AST_ADD, $1->clone(), AstNode::mkconst_int(1, true)));
ast_stack.back()->children.push_back(node);
+ SET_AST_NODE_LOC(node, @1, @2);
} |
lvalue TOK_DECREMENT {
AstNode *node = new AstNode(AST_ASSIGN_EQ, $1, new AstNode(AST_SUB, $1->clone(), AstNode::mkconst_int(1, true)));
ast_stack.back()->children.push_back(node);
+ SET_AST_NODE_LOC(node, @1, @2);
} |
lvalue OP_LE delay expr {
AstNode *node = new AstNode(AST_ASSIGN_LE, $1, $4);
ast_stack.back()->children.push_back(node);
+ SET_AST_NODE_LOC(node, @1, @4);
};
// this production creates the obligatory if-else shift/reduce conflict