GLintptr indirect,
GLsizei size, const char *name)
{
- GLintptr end = (GLintptr)indirect + size;
+ GLintptr end = indirect + size;
if (!check_valid_to_compute(ctx, name))
return GL_FALSE;
* "An INVALID_VALUE error is generated if indirect is negative or is not a
* multiple of four."
*/
- if ((GLintptr)indirect & (sizeof(GLuint) - 1)) {
+ if (indirect & (sizeof(GLuint) - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is not aligned)", name);
return GL_FALSE;
}
- if ((GLintptr)indirect < 0) {
+ if (indirect < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is less than zero)", name);
return GL_FALSE;