build/glsl: fix android build v2
authorTapani Pälli <tapani.palli@intel.com>
Fri, 17 Aug 2012 07:32:53 +0000 (10:32 +0300)
committerMatt Turner <mattst88@gmail.com>
Thu, 23 Aug 2012 17:13:38 +0000 (10:13 -0700)
Commit 77a3efc6b907943903190b385fdf107c4acfcdca broke android build that
sets its own value for GLSL_SRCDIR before including Makefile.sources.
Patch moves overriding the value after include, this works as GLSL_SRCDIR
variable gets expanded only later.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
src/glsl/Android.mk

index 66c8bec32975eeb0546215a41d196ccbd09d454b..87a02f51b8c029eaa41655268744f415fcb1e002 100644 (file)
@@ -25,9 +25,9 @@
 
 LOCAL_PATH := $(call my-dir)
 
-GLSL_SRCDIR = .
 include $(LOCAL_PATH)/Makefile.sources
 
+GLSL_SRCDIR = .
 # ---------------------------------------
 # Build libmesa_glsl
 # ---------------------------------------