if (buffers & PIPE_CLEAR_COLOR)
color_size = util_format_get_blocksizebits(format) == 32;
- if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))
+ if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
+ /* no fast clear when clearing only one component of depth+stencil buffer */
+ if (!(buffers & PIPE_CLEAR_DEPTH))
+ return false;
+
+ if ((pfb->zsbuf->format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
+ pfb->zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) &&
+ !(buffers & PIPE_CLEAR_STENCIL))
+ return false;
+
depth_size = fd_pipe2depth(pfb->zsbuf->format) == DEPTHX_24_8;
+ }
assert(color_size >= 0 || depth_size >= 0);
- /* when clearing 24_8, depth/stencil must be both cleared
- * TODO: if buffer isn't attached we can clear it anyway
- */
- if (depth_size == 1 && !(buffers & PIPE_CLEAR_STENCIL) != !(buffers & PIPE_CLEAR_DEPTH))
- return false;
-
if (color_size == 0) {
color_clear = pack_rgba(format, color->f);
color_clear = (color_clear << 16) | (color_clear & 0xffff);