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glsl: s/GLboolean/bool/ to silence MSVC compiler warning
author
Brian Paul
<brianp@vmware.com>
Sat, 4 May 2019 16:00:08 +0000
(10:00 -0600)
committer
Brian Paul
<brianp@vmware.com>
Wed, 8 May 2019 16:05:41 +0000
(10:05 -0600)
It complains about mixing GLboolean and bool in the |= expression.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/compiler/glsl/glsl_parser_extras.cpp
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diff --git
a/src/compiler/glsl/glsl_parser_extras.cpp
b/src/compiler/glsl/glsl_parser_extras.cpp
index d99ab3d46ceef98b4ca4404089934b35983d8323..41f2a97dfff960aa577cca25465150cce3c990fb 100644
(file)
--- a/
src/compiler/glsl/glsl_parser_extras.cpp
+++ b/
src/compiler/glsl/glsl_parser_extras.cpp
@@
-2226,7
+2226,7
@@
do_common_optimization(exec_list *ir, bool linked,
bool native_integers)
{
const bool debug = false;
-
GLboolean progress = GL_FALSE
;
+
bool progress = false
;
#define OPT(PASS, ...) do { \
if (debug) { \