Can cause lockups in certain cases when
zfunc/zenable/zwrite change without a flush
in between.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=60969
and lockups on Civ4 with wine.
This is a candidate for the 9.1 branch.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
* write to the zbuffer. Write to zbuffer is delayed after fragment shader
* execution and thus after alpha test so if discarded by the alpha test
* the z value is not written.
+ * If ReZ is enabled, and the zfunc/zenable/zwrite values change you can
+ * get a hang unless you flush the DB in between. For now just use
+ * LATE_Z.
*/
if (rctx->alphatest_state.sx_alpha_test_control) {
- db_shader_control |= S_02880C_Z_ORDER(V_02880C_RE_Z);
+ db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
} else {
db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
}