/**************************************************************************
- *
+ *
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
#include "i915_state_inlines.h"
#include "i915_context.h"
#include "i915_state.h"
/***********************************************************************
- * S0,S1: Vertex buffer state.
+ * S0,S1: Vertex buffer state.
*/
static void upload_S0S1(struct i915_context *i915)
{
unsigned LIS0, LIS1;
- /* I915_NEW_VBO */
- /* TODO: re-use vertex buffers here? */
+ /* I915_NEW_VBO
+ */
LIS0 = i915->vbo_offset;
- /* I915_NEW_VERTEX_SIZE -- do this where the vertex size is calculated!
+ /* I915_NEW_VERTEX_SIZE
*/
+ /* XXX do this where the vertex size is calculated! */
{
unsigned vertex_size = i915->current.vertex_info.size;
LIS1 = ((vertex_size << 24) |
- (vertex_size << 16));
+ (vertex_size << 16));
}
- /* I915_NEW_VBO */
- /* TODO: use a vertex generation number to track vbo changes */
+ /* I915_NEW_VBO
+ */
if (1 ||
i915->current.immediate[I915_IMMEDIATE_S0] != LIS0 ||
- i915->current.immediate[I915_IMMEDIATE_S1] != LIS1)
+ i915->current.immediate[I915_IMMEDIATE_S1] != LIS1)
{
i915->current.immediate[I915_IMMEDIATE_S0] = LIS0;
i915->current.immediate[I915_IMMEDIATE_S1] = LIS1;
-
/***********************************************************************
* S4: Vertex format, rasterization state
*/
{
unsigned LIS2, LIS4;
- /* I915_NEW_VERTEX_FORMAT */
+ /* I915_NEW_VERTEX_FORMAT
+ */
{
LIS2 = i915->current.vertex_info.hwfmt[1];
LIS4 = i915->current.vertex_info.hwfmt[0];
}
}
-
const struct i915_tracked_state i915_upload_S2S4 = {
I915_NEW_RASTERIZER | I915_NEW_VERTEX_FORMAT,
upload_S2S4
/***********************************************************************
- *
*/
-static void upload_S5( struct i915_context *i915 )
+static void upload_S5(struct i915_context *i915)
{
unsigned LIS5 = 0;
+ /* I915_NEW_DEPTH_STENCIL
+ */
LIS5 |= i915->depth_stencil->stencil_LIS5;
/* hope it's safe to set stencil ref value even if stencil test is disabled? */
LIS5 |= i915->stencil_ref.ref_value[0] << S5_STENCIL_REF_SHIFT;
+ /* I915_NEW_BLEND
+ */
LIS5 |= i915->blend->LIS5;
#if 0
- /* I915_NEW_RASTERIZER */
+ /* I915_NEW_RASTERIZER
+ */
if (i915->state.Polygon->OffsetFill) {
LIS5 |= S5_GLOBAL_DEPTH_OFFSET_ENABLE;
}
#endif
-
if (LIS5 != i915->current.immediate[I915_IMMEDIATE_S5]) {
i915->current.immediate[I915_IMMEDIATE_S5] = LIS5;
i915->hardware_dirty |= I915_HW_IMMEDIATE;
};
+
/***********************************************************************
*/
-static void upload_S6( struct i915_context *i915 )
+static void upload_S6(struct i915_context *i915)
{
unsigned LIS6 = (2 << S6_TRISTRIP_PV_SHIFT);
};
+
/***********************************************************************
*/
-static void upload_S7( struct i915_context *i915 )
+static void upload_S7(struct i915_context *i915)
{
unsigned LIS7;
};
+
+/***********************************************************************
+ */
static const struct i915_tracked_state *atoms[] = {
&i915_upload_S0S1,
&i915_upload_S2S4,
&i915_upload_S7
};
-/*
- */
-void i915_update_immediate( struct i915_context *i915 )
+void i915_update_immediate(struct i915_context *i915)
{
int i;
for (i = 0; i < Elements(atoms); i++)
if (i915->dirty & atoms[i]->dirty)
- atoms[i]->update( i915 );
+ atoms[i]->update(i915);
}