unsigned imm_byte_offset = reg.nr * REG_SIZE + reg.subnr;
- /* We use VxH indirect addressing, clobbering a0.0 through a0.7. */
- struct brw_reg addr = vec8(brw_address_reg(0));
+ if (indirect_byte_offset.file == BRW_IMMEDIATE_VALUE) {
+ imm_byte_offset += indirect_byte_offset.ud;
- /* The destination stride of an instruction (in bytes) must be greater
- * than or equal to the size of the rest of the instruction. Since the
- * address register is of type UW, we can't use a D-type instruction.
- * In order to get around this, re re-type to UW and use a stride.
- */
- indirect_byte_offset =
- retype(spread(indirect_byte_offset, 2), BRW_REGISTER_TYPE_UW);
+ reg.nr = imm_byte_offset / REG_SIZE;
+ reg.subnr = imm_byte_offset % REG_SIZE;
+ brw_MOV(p, dst, reg);
+ } else {
+ /* Prior to Broadwell, there are only 8 address registers. */
+ assert(inst->exec_size == 8 || devinfo->gen >= 8);
- /* Prior to Broadwell, there are only 8 address registers. */
- assert(inst->exec_size == 8 || devinfo->gen >= 8);
+ /* We use VxH indirect addressing, clobbering a0.0 through a0.7. */
+ struct brw_reg addr = vec8(brw_address_reg(0));
- brw_MOV(p, addr, indirect_byte_offset);
- brw_MOV(p, dst, retype(brw_VxH_indirect(0, imm_byte_offset), dst.type));
+ /* The destination stride of an instruction (in bytes) must be greater
+ * than or equal to the size of the rest of the instruction. Since the
+ * address register is of type UW, we can't use a D-type instruction.
+ * In order to get around this, re re-type to UW and use a stride.
+ */
+ indirect_byte_offset =
+ retype(spread(indirect_byte_offset, 2), BRW_REGISTER_TYPE_UW);
+
+ if (devinfo->gen < 8) {
+ /* Prior to broadwell, we have a restriction that the bottom 5 bits
+ * of the base offset and the bottom 5 bits of the indirect must add
+ * to less than 32. In other words, the hardware needs to be able to
+ * add the bottom five bits of the two to get the subnumber and add
+ * the next 7 bits of each to get the actual register number. Since
+ * the indirect may cause us to cross a register boundary, this makes
+ * it almost useless. We could try and do something clever where we
+ * use a actual base offset if base_offset % 32 == 0 but that would
+ * mean we were generating different code depending on the base
+ * offset. Instead, for the sake of consistency, we'll just do the
+ * add ourselves.
+ */
+ brw_ADD(p, addr, indirect_byte_offset, brw_imm_uw(imm_byte_offset));
+ brw_MOV(p, dst, retype(brw_VxH_indirect(0, 0), dst.type));
+ } else {
+ brw_MOV(p, addr, indirect_byte_offset);
+ brw_MOV(p, dst, retype(brw_VxH_indirect(0, imm_byte_offset), dst.type));
+ }
+ }
}
void