mesa: remove debug code
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 8 Jul 2008 22:52:45 +0000 (16:52 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 8 Jul 2008 22:52:45 +0000 (16:52 -0600)
src/mesa/main/shaders.c

index a2670fda32a586c32f79a9e1dfd9c377c4e72aea..f0db0d2a81833c886b81c189637646241c68cc37 100644 (file)
@@ -128,7 +128,6 @@ _mesa_DeleteObjectARB(GLhandleARB obj)
 void GLAPIENTRY
 _mesa_DeleteProgram(GLuint name)
 {
-   printf("%s name=%u\n", __FUNCTION__, name);
    if (name) {
       GET_CURRENT_CONTEXT(ctx);
       ctx->Driver.DeleteProgram2(ctx, name);