rrb->base.BlueBits = 5;
rrb->base.DataType = GL_UNSIGNED_BYTE;
break;
+ case GL_RGB8:
+ rrb->base._ActualFormat = GL_RGB8;
+ rrb->base._BaseFormat = GL_RGB;
+ rrb->base.RedBits = 8;
+ rrb->base.GreenBits = 8;
+ rrb->base.BlueBits = 8;
+ rrb->base.AlphaBits = 8;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
case GL_RGBA8:
rrb->base._ActualFormat = GL_RGBA8;
rrb->base._BaseFormat = GL_RGBA;
const GLboolean swAccum = mesaVis->accumRedBits > 0;
const GLboolean swStencil = mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24;
- GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
+ GLenum rgbFormat;
struct radeon_framebuffer *rfb;
if (isPixmap)
_mesa_initialize_framebuffer(&rfb->base, mesaVis);
+ if (mesaVis->redBits == 5)
+ rgbFormat = GL_RGB5;
+ else if (mesaVis->alphaBits == 0)
+ rgbFormat = GL_RGB8;
+ else
+ rgbFormat = GL_RGBA8;
+
/* front color renderbuffer */
rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
_mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base);
#define TAG(x) radeon##x##_xRGB8888
#define TAG2(x,y) radeon##x##_xRGB8888##y
-#define GET_PTR(X,Y) radeon_ptr32(rrb, (X) + x_off, (Y) + y_off)
+#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) | 0xff000000))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions