Since commit
9cee3ff562f3e4b51bfd30338fd1ba7716ac5737, INTEL_DEBUG=vs
has caused a NULL pointer dereference for fixed-function/ARB programs.
In the vec4 generators, "prog" is a gl_program, and "shader_prog" is the
gl_shader_program. This is different than the FS visitor.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
const void *last_annotation_ir = NULL;
if (unlikely(debug_flag)) {
- if (prog) {
+ if (shader_prog) {
printf("Native code for vertex shader %d:\n", shader_prog->Name);
} else {
printf("Native code for vertex program %d:\n", prog->Id);
last_annotation_ir = inst->ir;
if (last_annotation_ir) {
printf(" ");
- if (prog) {
+ if (shader_prog) {
((ir_instruction *) last_annotation_ir)->print();
} else {
const prog_instruction *vpi;
const void *last_annotation_ir = NULL;
if (unlikely(debug_flag)) {
- if (prog) {
+ if (shader_prog) {
printf("Native code for vertex shader %d:\n", shader_prog->Name);
} else {
printf("Native code for vertex program %d:\n", prog->Id);
last_annotation_ir = ir->ir;
if (last_annotation_ir) {
printf(" ");
- if (prog) {
+ if (shader_prog) {
((ir_instruction *) last_annotation_ir)->print();
} else {
const prog_instruction *vpi;