assert(dst->texture);
if (!dst->texture)
return;
- /* XXX: should handle multiple layers */
- dst_map = pipe_transfer_map(pipe,
- dst->texture,
- dst->u.tex.level,
- dst->u.tex.first_layer,
- PIPE_TRANSFER_WRITE,
- dstx, dsty, width, height, &dst_trans);
+
+ if (dst->texture->target == PIPE_BUFFER) {
+ /*
+ * The fill naturally works on the surface format, however
+ * the transfer uses resource format which is just bytes for buffers.
+ */
+ unsigned dx, w;
+ unsigned pixstride = util_format_get_blocksize(dst->format);
+ dx = (dst->u.buf.first_element + dstx) * pixstride;
+ w = width * pixstride;
+ dst_map = pipe_transfer_map(pipe,
+ dst->texture,
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ dx, 0, w, 1,
+ &dst_trans);
+ }
+ else {
+ /* XXX: should handle multiple layers */
+ dst_map = pipe_transfer_map(pipe,
+ dst->texture,
+ dst->u.tex.level,
+ dst->u.tex.first_layer,
+ PIPE_TRANSFER_WRITE,
+ dstx, dsty, width, height, &dst_trans);
+
+ }
assert(dst_map);
if (dst_map) {
+ enum pipe_format format = dst->format;
assert(dst_trans->stride > 0);
- util_pack_color(color->f, dst->texture->format, &uc);
- util_fill_rect(dst_map, dst->texture->format,
+ if (util_format_is_pure_integer(format)) {
+ /*
+ * We expect int/uint clear values here, though some APIs
+ * might disagree (but in any case util_pack_color()
+ * couldn't handle it)...
+ */
+ if (util_format_is_pure_sint(format)) {
+ util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
+ }
+ else {
+ assert(util_format_is_pure_uint(format));
+ util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
+ }
+ }
+ else {
+ util_pack_color(color->f, dst->format, &uc);
+ }
+ util_fill_rect(dst_map, dst->format,
dst_trans->stride,
0, 0, width, height, &uc);