}
if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
+ if (instr->is_array && instr->op != nir_texop_lod)
+ coords[3] = apply_round_slice(ctx, coords[3]);
for (chan = 0; chan < instr->coord_components; chan++)
coords[chan] = to_float(ctx, coords[chan]);
if (instr->coord_components == 3)
}
if (instr->coord_components > 2) {
/* This seems like a bit of a hack - but it passes Vulkan CTS with it */
- if (instr->sampler_dim != GLSL_SAMPLER_DIM_3D && instr->op != nir_texop_txf) {
+ if (instr->sampler_dim != GLSL_SAMPLER_DIM_3D &&
+ instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE &&
+ instr->op != nir_texop_txf) {
coords[2] = apply_round_slice(ctx, coords[2]);
}
address[count++] = coords[2];