Updates from Daniel Borca.
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 5 Aug 2003 15:54:08 +0000 (15:54 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 5 Aug 2003 15:54:08 +0000 (15:54 +0000)
Makefile.mgw [new file with mode: 0644]
src/mesa/Makefile.mgw [new file with mode: 0644]
src/mesa/drivers/windows/gdi/wgl.c
src/mesa/main/glheader.h

diff --git a/Makefile.mgw b/Makefile.mgw
new file mode 100644 (file)
index 0000000..8a95b25
--- /dev/null
@@ -0,0 +1,91 @@
+# Mesa 3-D graphics library
+# Version:  4.0
+# 
+# Copyright (C) 1999  Brian Paul   All Rights Reserved.
+# 
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+# 
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+# 
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+# MinGW makefile v1.0 for Mesa
+#
+#  Copyright (C) 2002 - Borca Daniel
+#  Email : dborca@users.sourceforge.net
+#  Web   : http://www.geocities.com/dborca
+
+
+#
+#  Available options:
+#
+#    Environment variables:
+#      CPU             optimize for the given processor.
+#                      default = k6
+#      GLIDE           path to Glide3 SDK; used with FX.
+#                      default = $(TOP)/glide3
+#      FX=1            build for 3dfx Glide3. Note that this disables
+#                      compilation of most WMesa code and requires fxMesa.
+#                      As a consequence, you'll need the Win32 Glide3
+#                      library to build any application.
+#                      default = no
+#      HAVE_X86=1      optimize for i386.
+#                      default = no
+#      HAVE_MMX=1      allow MMX specializations, provided your assembler
+#                      supports MMX instruction set. However, the true CPU
+#                      capabilities are checked at run-time to avoid crashes.
+#                      default = no
+#      HAVE_SSE=1      (see HAVE_MMX)
+#                      default = no
+#      HAVE_3DNOW=1    (see HAVE_MMX)
+#                      default = no
+#
+#    Targets:
+#      all:            build everything
+#      libgl:          build GL
+#      clean:          remove object files
+#      realclean:      remove all generated files
+#
+
+
+
+.PHONY : all libgl clean realclean
+
+CPU ?= k6
+
+CFLAGS = -Wall -W -pedantic
+CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
+
+export CFLAGS
+
+ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+UNLINK = del $(subst /,\,$(1))
+else
+UNLINK = $(RM) $(1)
+endif
+
+all: libgl
+
+libgl: lib
+       $(MAKE) -f Makefile.mgw -C src/mesa
+
+lib:
+       mkdir lib
+
+clean:
+       $(MAKE) -f Makefile.mgw clean -C src/mesa
+
+realclean: clean
+       -$(call UNLINK,lib/*.a)
+       -$(call UNLINK,lib/*.dll)
diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw
new file mode 100644 (file)
index 0000000..3d72ae3
--- /dev/null
@@ -0,0 +1,337 @@
+# Mesa 3-D graphics library
+# Version:  5.1
+# 
+# Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
+# 
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+# 
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+# 
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+# MinGW core makefile v1.0 for Mesa
+#
+#  Copyright (C) 2002 - Borca Daniel
+#  Email : dborca@users.sourceforge.net
+#  Web   : http://www.geocities.com/dborca
+
+
+#
+#  Available options:
+#
+#    Environment variables:
+#      CFLAGS
+#
+#      GLIDE           path to Glide3 SDK; used with FX.
+#                      default = $(TOP)/glide3
+#      FX=1            build for 3dfx Glide3. Note that this disables
+#                      compilation of most WMesa code and requires fxMesa.
+#                      As a consequence, you'll need the Win32 Glide3
+#                      library to build any application.
+#                      default = no
+#      HAVE_X86=1      optimize for i386.
+#                      default = no
+#      HAVE_MMX=1      allow MMX specializations, provided your assembler
+#                      supports MMX instruction set. However, the true CPU
+#                      capabilities are checked at run-time to avoid crashes.
+#                      default = no
+#      HAVE_SSE=1      (see HAVE_MMX)
+#                      default = no
+#      HAVE_3DNOW=1    (see HAVE_MMX)
+#                      default = no
+#
+#    Targets:
+#      all:            build GL
+#      clean:          remove object files
+#
+
+
+
+.PHONY: all clean
+.INTERMEDIATE: x86/gen_matypes.exe
+
+TOP = ../..
+GLIDE ?= $(TOP)/glide3
+LIBDIR = $(TOP)/lib
+GL_DLL = opengl32.dll
+GL_IMP = libopengl32.a
+
+LDLIBS = -lgdi32
+
+CC = mingw32-gcc
+CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
+CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi
+ifeq ($(FX),1)
+CFLAGS += -DH3
+CFLAGS += -I$(GLIDE)/include -DFX
+LDLIBS += -L$(GLIDE)/lib -lglide3
+GL_DEF = drivers/glide/fxopengl.def
+else
+GL_DEF = drivers/windows/gdi/mesa.def
+endif
+
+AR = ar
+ARFLAGS = rus
+
+ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
+UNLINK = del $(subst /,\,$(1))
+else
+UNLINK = $(RM) $(1)
+endif
+
+MAIN_SOURCES = \
+       main/api_arrayelt.c \
+       main/api_loopback.c \
+       main/api_noop.c \
+       main/api_validate.c \
+       main/accum.c \
+       main/arbprogram.c \
+       main/attrib.c \
+       main/blend.c \
+       main/bufferobj.c \
+       main/buffers.c \
+       main/clip.c \
+       main/colortab.c \
+       main/context.c \
+       main/convolve.c \
+       main/debug.c \
+       main/depth.c \
+       main/dispatch.c \
+       main/dlist.c \
+       main/drawpix.c \
+       main/enable.c \
+       main/enums.c \
+       main/eval.c \
+       main/extensions.c \
+       main/feedback.c \
+       main/fog.c \
+       main/get.c \
+       main/hash.c \
+       main/hint.c \
+       main/histogram.c \
+       main/image.c \
+       main/imports.c \
+       main/light.c \
+       main/lines.c \
+       main/matrix.c \
+       main/nvprogram.c \
+       main/nvfragparse.c \
+       main/nvvertexec.c \
+       main/nvvertparse.c \
+       main/occlude.c \
+       main/pixel.c \
+       main/points.c \
+       main/polygon.c \
+       main/rastpos.c \
+       main/state.c \
+       main/stencil.c \
+       main/texcompress.c \
+       main/texformat.c \
+       main/teximage.c \
+       main/texobj.c \
+       main/texstate.c \
+       main/texstore.c \
+       main/texutil.c \
+       main/varray.c \
+       main/vtxfmt.c
+
+GLAPI_SOURCES = \
+       glapi/glapi.c \
+       glapi/glthread.c
+
+MATH_SOURCES = \
+       math/m_debug_clip.c \
+       math/m_debug_norm.c \
+       math/m_debug_xform.c \
+       math/m_eval.c \
+       math/m_matrix.c \
+       math/m_translate.c \
+       math/m_vector.c \
+       math/m_xform.c
+
+ARRAY_CACHE_SOURCES = \
+       array_cache/ac_context.c \
+       array_cache/ac_import.c
+
+SWRAST_SOURCES = \
+       swrast/s_aaline.c \
+       swrast/s_aatriangle.c \
+       swrast/s_accum.c \
+       swrast/s_alpha.c \
+       swrast/s_alphabuf.c \
+       swrast/s_bitmap.c \
+       swrast/s_blend.c \
+       swrast/s_buffers.c \
+       swrast/s_copypix.c \
+       swrast/s_context.c \
+       swrast/s_depth.c \
+       swrast/s_drawpix.c \
+       swrast/s_feedback.c \
+       swrast/s_fog.c \
+       swrast/s_imaging.c \
+       swrast/s_lines.c \
+       swrast/s_logic.c \
+       swrast/s_masking.c \
+       swrast/s_nvfragprog.c \
+       swrast/s_pixeltex.c \
+       swrast/s_points.c \
+       swrast/s_readpix.c \
+       swrast/s_span.c \
+       swrast/s_stencil.c \
+       swrast/s_texture.c \
+       swrast/s_texstore.c \
+       swrast/s_triangle.c \
+       swrast/s_zoom.c
+
+SWRAST_SETUP_SOURCES = \
+       swrast_setup/ss_context.c \
+       swrast_setup/ss_triangle.c \
+       swrast_setup/ss_vb.c
+
+TNL_SOURCES = \
+       tnl/t_array_api.c \
+       tnl/t_array_import.c \
+       tnl/t_context.c \
+       tnl/t_eval_api.c \
+       tnl/t_imm_alloc.c \
+       tnl/t_imm_api.c \
+       tnl/t_imm_debug.c \
+       tnl/t_imm_dlist.c \
+       tnl/t_imm_elt.c \
+       tnl/t_imm_eval.c \
+       tnl/t_imm_exec.c \
+       tnl/t_imm_fixup.c \
+       tnl/t_pipeline.c \
+       tnl/t_vb_fog.c \
+       tnl/t_vb_light.c \
+       tnl/t_vb_normals.c \
+       tnl/t_vb_points.c \
+       tnl/t_vb_program.c \
+       tnl/t_vb_render.c \
+       tnl/t_vb_texgen.c \
+       tnl/t_vb_texmat.c \
+       tnl/t_vb_vertex.c
+
+X86_SOURCES = \
+       x86/x86.c \
+       x86/glapi_x86.S \
+       x86/common_x86.c \
+       x86/common_x86_asm.S \
+       x86/x86_xform2.S \
+       x86/x86_xform3.S \
+       x86/x86_xform4.S \
+       x86/x86_cliptest.S
+
+MMX_SOURCES = \
+       x86/mmx_blend.S
+
+SSE_SOURCES = \
+       x86/sse.c \
+       x86/sse_xform2.S \
+       x86/sse_xform3.S \
+       x86/sse_xform4.S \
+       x86/sse_normal.S
+
+K3D_SOURCES = \
+       x86/3dnow.c \
+       x86/3dnow_xform2.S \
+       x86/3dnow_xform3.S \
+       x86/3dnow_xform4.S \
+       x86/3dnow_normal.S
+
+CORE_SOURCES = \
+       $(MAIN_SOURCES) \
+       $(GLAPI_SOURCES) \
+       $(MATH_SOURCES) \
+       $(ARRAY_CACHE_SOURCES) \
+       $(SWRAST_SOURCES) \
+       $(SWRAST_SETUP_SOURCES) \
+       $(TNL_SOURCES)
+
+ifeq ($(HAVE_MMX),1)
+X86_SOURCES += $(MMX_SOURCES)
+CFLAGS += -DUSE_MMX_ASM
+HAVE_X86 = 1
+endif
+ifeq ($(HAVE_SSE),1)
+X86_SOURCES += $(SSE_SOURCES)
+CFLAGS += -DUSE_SSE_ASM
+HAVE_X86 = 1
+endif
+ifeq ($(HAVE_3DNOW),1)
+X86_SOURCES += $(K3D_SOURCES)
+CFLAGS += -DUSE_3DNOW_ASM
+HAVE_X86 = 1
+endif
+ifeq ($(HAVE_X86),1)
+CFLAGS += -DUSE_X86_ASM
+else
+X86_SOURCES =
+endif
+
+ifeq ($(FX),1)
+DRIVER_SOURCES = \
+       drivers/glide/fxapi.c \
+       drivers/glide/fxdd.c \
+       drivers/glide/fxddspan.c \
+       drivers/glide/fxddtex.c \
+       drivers/glide/fxsetup.c \
+       drivers/glide/fxtexman.c \
+       drivers/glide/fxtris.c \
+       drivers/glide/fxvb.c \
+       drivers/glide/fxglidew.c \
+       drivers/glide/fxwgl.c
+else
+DRIVER_SOURCES = \
+       drivers/windows/gdi/wmesa.c \
+       drivers/windows/gdi/wgl.c
+endif
+
+SOURCES = $(CORE_SOURCES) $(X86_SOURCES) $(DRIVER_SOURCES)
+
+OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
+
+X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
+
+.c.o:
+       $(CC) -o $@ $(CFLAGS) -c $<
+.S.o:
+       $(CC) -o $@ $(CFLAGS) -c $<
+.s.o:
+       $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
+
+all: $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
+
+$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS)
+       dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) --target i386-mingw32 --def $(GL_DEF) $^ $(LDLIBS)
+
+$(X86_OBJECTS): x86/matypes.h
+
+x86/matypes.h: x86/gen_matypes.exe
+       $(subst /,\,$< > $@)
+
+x86/gen_matypes.exe: x86/gen_matypes.c
+       $(CC) -o $@ $(CFLAGS) -s $<
+
+clean:
+       -$(call UNLINK,array_cache/*.o)
+       -$(call UNLINK,glapi/*.o)
+       -$(call UNLINK,main/*.o)
+       -$(call UNLINK,math/*.o)
+       -$(call UNLINK,swrast/*.o)
+       -$(call UNLINK,swrast_setup/*.o)
+       -$(call UNLINK,tnl/*.o)
+       -$(call UNLINK,x86/*.o)
+       -$(call UNLINK,drivers/windows/gdi/*.o)
+       -$(call UNLINK,drivers/glide/*.o)
index bceaeb315e77c8f7dc0e60dcf315c71691508397..49b90e4ed65ac947e9800d307cbf8709180a8a13 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: wgl.c,v 1.1 2003/07/24 03:47:46 kschultz Exp $ */
+/* $Id: wgl.c,v 1.2 2003/08/05 15:54:08 brianp Exp $ */
 
 /*
 * This library is free software; you can redistribute it and/or
@@ -471,6 +471,9 @@ WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane,
 
 WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc,int iLayerPlane,
                                        int iStart,int cEntries,
+#ifdef __MINGW32__
+                                       CONST
+#endif
                                        COLORREF *pcr)
 {
     SetLastError(0);
index ef4c9f0a12587f5d258b264acc3c560a4fb87b7e..bef72783a6d519a1cbe342389352cc2c6af45b6d 100644 (file)
 
 /* compatibility guard so we don't need to change client code */
 
-#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
+#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__)
 #if 0
 #      define CALLBACK GLCALLBACK
 typedef void *HGLRC;
@@ -142,7 +142,7 @@ typedef unsigned long COLORREF;
 #define GL_GLEXT_PROTOTYPES
 
 
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
 #      define WGL_FONT_LINES      0
 #      define WGL_FONT_POLYGONS   1
 #ifndef _GNU_H_WINDOWS32_FUNCTIONS