<param name="handle" type="GLuint64" />
</function>
- <function name="GetImageHandleARB">
+ <function name="GetImageHandleARB" no_error="true">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
make_texture_handle_resident(ctx, texHandleObj, false);
}
+GLuint64 GLAPIENTRY
+_mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered,
+ GLint layer, GLenum format)
+{
+ struct gl_texture_object *texObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (!_mesa_is_texture_complete(texObj, &texObj->Sampler))
+ _mesa_test_texobj_completeness(ctx, texObj);
+
+ return get_image_handle(ctx, texObj, level, layered, layer, format);
+}
+
GLuint64 GLAPIENTRY
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
GLint layer, GLenum format)
void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle);
+GLuint64 GLAPIENTRY
+_mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered,
+ GLint layer, GLenum format);
+
GLuint64 GLAPIENTRY
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
GLint layer, GLenum format);