Add a hook to tell drivers that an imported resource may have changed
and they need to update their internal derived resources.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
+resource_changed
+^^^^^^^^^^^^^^^^
+
+Mark a resource as changed so derived internal resources will be recreated
+on next use.
+
+When importing external images that can't be directly used as texture sampler
+source, internal copies may have to be created that the hardware can sample
+from. When those resources are reimported, the image data may have changed, and
+the previously derived internal resources must be invalidated to avoid sampling
+from old copies.
+
+
+
resource_destroy
^^^^^^^^^^^^^^^^
struct winsys_handle *handle,
unsigned usage);
+ /**
+ * Mark the resource as changed so derived internal resources will be
+ * recreated on next use.
+ *
+ * This is necessary when reimporting external images that can't be directly
+ * used as texture sampler source, to avoid sampling from old copies.
+ */
+ void (*resource_changed)(struct pipe_screen *, struct pipe_resource *pt);
void (*resource_destroy)(struct pipe_screen *,
struct pipe_resource *pt);