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glsl: remove obsolete comment
author
Brian Paul
<brianp@vmware.com>
Fri, 2 Apr 2010 04:15:17 +0000
(22:15 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 2 Apr 2010 04:17:14 +0000
(22:17 -0600)
src/mesa/shader/slang/slang_builtin.c
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diff --git
a/src/mesa/shader/slang/slang_builtin.c
b/src/mesa/shader/slang/slang_builtin.c
index 492d423d0ae88b7ab69c4a68169007fb7e8b7669..b7bf4e06dc8c4c4fdf022c1a912a4b06996d4222 100644
(file)
--- a/
src/mesa/shader/slang/slang_builtin.c
+++ b/
src/mesa/shader/slang/slang_builtin.c
@@
-752,7
+752,6
@@
static const struct input_info fragInputs[] = {
{ "gl_Color", FRAG_ATTRIB_COL0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
{ "gl_SecondaryColor", FRAG_ATTRIB_COL1, GL_FLOAT_VEC4, SWIZZLE_NOOP },
{ "gl_TexCoord", FRAG_ATTRIB_TEX0, GL_FLOAT_VEC4, SWIZZLE_NOOP },
- /* note: we're packing several quantities into the fogcoord vector */
{ "gl_FogFragCoord", FRAG_ATTRIB_FOGC, GL_FLOAT, SWIZZLE_XXXX },
{ "gl_FrontFacing", FRAG_ATTRIB_FACE, GL_FLOAT, SWIZZLE_XXXX },
{ "gl_PointCoord", FRAG_ATTRIB_PNTC, GL_FLOAT_VEC2, SWIZZLE_XYZW },