i965: Fill out the rest of brw_debug_recompile_sampler_key().
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 24 Apr 2015 06:17:10 +0000 (23:17 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 25 Apr 2015 16:48:59 +0000 (09:48 -0700)
This makes INTEL_DEBUG=perf report shader recompiles due to CMS vs.
UMS/IMS differences and Sandybridge textureGather workarounds.

Previously, we just flagged them as "Something else".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_wm.c

index 959f346b4c2d3dfbe4f1c1f2ce6aa54b697cb3e6..45a03bba857f9149fcbf9f9535763da62bc90639 100644 (file)
@@ -266,6 +266,14 @@ brw_debug_recompile_sampler_key(struct brw_context *brw,
                       old_key->gl_clamp_mask[2], key->gl_clamp_mask[2]);
    found |= key_debug(brw, "gather channel quirk on any texture unit",
                       old_key->gather_channel_quirk_mask, key->gather_channel_quirk_mask);
+   found |= key_debug(brw, "compressed multisample layout",
+                      old_key->compressed_multisample_layout_mask,
+                      key->compressed_multisample_layout_mask);
+
+   for (unsigned int i = 0; i < MAX_SAMPLERS; i++) {
+      found |= key_debug(brw, "textureGather workarounds",
+                         old_key->gen6_gather_wa[i], key->gen6_gather_wa[i]);
+   }
 
    return found;
 }