+++ /dev/null
-/*
- * GL_HP_occlustion_test demo
- *
- * Brian Paul
- * 31 March 2000
- *
- * Copyright (C) 2000 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-#include <GL/glut.h>
-#include <GL/glext.h>
-
-
-static GLfloat Xpos = 0;
-static GLboolean Anim = GL_TRUE;
-
-
-static void
-PrintString(const char *s)
-{
- while (*s) {
- glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
- s++;
- }
-}
-
-
-
-static void Idle(void)
-{
- static int lastTime = 0;
- static int sign = +1;
- int time = glutGet(GLUT_ELAPSED_TIME);
- float step;
-
- if (lastTime == 0)
- lastTime = time;
- else if (time - lastTime < 20) /* 50Hz update */
- return;
-
- step = (time - lastTime) / 1000.0 * sign;
- lastTime = time;
-
- Xpos += step;
-
- if (Xpos > 2.5) {
- Xpos = 2.5;
- sign = -1;
- }
- else if (Xpos < -2.5) {
- Xpos = -2.5;
- sign = +1;
- }
- glutPostRedisplay();
-}
-
-
-static void Display( void )
-{
- GLboolean result;
-
- glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
- glTranslatef( 0.0, 0.0, -15.0 );
-
- /* draw the occluding polygons */
- glColor3f(0, 0.6, 0.8);
- glBegin(GL_QUADS);
- glVertex2f(-1.6, -1.5);
- glVertex2f(-0.4, -1.5);
- glVertex2f(-0.4, 1.5);
- glVertex2f(-1.6, 1.5);
-
- glVertex2f( 0.4, -1.5);
- glVertex2f( 1.6, -1.5);
- glVertex2f( 1.6, 1.5);
- glVertex2f( 0.4, 1.5);
- glEnd();
-
- /* draw the test polygon with occlusion testing */
- glPushMatrix();
- glTranslatef(Xpos, 0, -0.5);
- glScalef(0.3, 0.3, 1.0);
- glRotatef(-90.0 * Xpos, 0, 0, 1);
-
- glEnable(GL_OCCLUSION_TEST_HP); /* NOTE: enabling the occlusion test */
- /* doesn't clear the result flag! */
- glColorMask(0, 0, 0, 0);
- glDepthMask(GL_FALSE);
- /* this call clear's the result flag. Not really needed for this demo. */
- glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
-
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, 0);
- glVertex3f( 1, -1, 0);
- glVertex3f( 1, 1, 0);
- glVertex3f(-1, 1, 0);
- glEnd();
-
- glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
- /* turn off occlusion testing */
- glDisable(GL_OCCLUSION_TEST_HP);
- glColorMask(1, 1, 1, 1);
- glDepthMask(GL_TRUE);
-
- /* draw the green rect, so we can see what's going on */
- glColor3f(0.8, 0.5, 0);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, 0);
- glVertex3f( 1, -1, 0);
- glVertex3f( 1, 1, 0);
- glVertex3f(-1, 1, 0);
- glEnd();
-
- glPopMatrix();
-
-
- /* Print result message */
- glMatrixMode( GL_PROJECTION );
- glLoadIdentity();
- glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
- glMatrixMode( GL_MODELVIEW );
- glLoadIdentity();
-
- glColor3f(1, 1, 1);
- glRasterPos3f(-0.25, -0.7, 0);
-
- if (result)
- PrintString(" Visible");
- else
- PrintString("Fully Occluded");
-
- glutSwapBuffers();
-}
-
-
-static void Reshape( int width, int height )
-{
- glViewport( 0, 0, width, height );
-}
-
-
-static void Key( unsigned char key, int x, int y )
-{
- (void) x;
- (void) y;
- switch (key) {
- case 'a':
- Anim = !Anim;
- if (Anim)
- glutIdleFunc( Idle );
- else
- glutIdleFunc( NULL );
- break;
- case 27:
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void SpecialKey( int key, int x, int y )
-{
- const GLfloat step = 0.1;
- (void) x;
- (void) y;
- switch (key) {
- case GLUT_KEY_LEFT:
- Xpos -= step;
- break;
- case GLUT_KEY_RIGHT:
- Xpos += step;
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void Init( void )
-{
- const char *ext = (const char *) glGetString(GL_EXTENSIONS);
- if (!strstr(ext, "GL_HP_occlusion_test")) {
- printf("Sorry, this demo requires the GL_HP_occlusion_test extension\n");
- exit(-1);
- }
-
- glEnable(GL_DEPTH_TEST);
-}
-
-
-int main( int argc, char *argv[] )
-{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 400, 400 );
- glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
- glutCreateWindow(argv[0]);
- glutReshapeFunc( Reshape );
- glutKeyboardFunc( Key );
- glutSpecialFunc( SpecialKey );
- glutIdleFunc( Idle );
- glutDisplayFunc( Display );
- Init();
- glutMainLoop();
- return 0;
-}
--- /dev/null
+/*
+ * GL_HP_occlustion_test demo
+ *
+ * Brian Paul
+ * 31 March 2000
+ *
+ * Copyright (C) 2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <GL/glut.h>
+#include <GL/glext.h>
+
+
+static GLfloat Xpos = 0;
+static GLboolean Anim = GL_TRUE;
+
+
+static void
+PrintString(const char *s)
+{
+ while (*s) {
+ glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s);
+ s++;
+ }
+}
+
+
+
+static void Idle(void)
+{
+ static int lastTime = 0;
+ static int sign = +1;
+ int time = glutGet(GLUT_ELAPSED_TIME);
+ float step;
+
+ if (lastTime == 0)
+ lastTime = time;
+ else if (time - lastTime < 20) /* 50Hz update */
+ return;
+
+ step = (time - lastTime) / 1000.0 * sign;
+ lastTime = time;
+
+ Xpos += step;
+
+ if (Xpos > 2.5) {
+ Xpos = 2.5;
+ sign = -1;
+ }
+ else if (Xpos < -2.5) {
+ Xpos = -2.5;
+ sign = +1;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Display( void )
+{
+ GLboolean result;
+
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+
+ /* draw the occluding polygons */
+ glColor3f(0, 0.6, 0.8);
+ glBegin(GL_QUADS);
+ glVertex2f(-1.6, -1.5);
+ glVertex2f(-0.4, -1.5);
+ glVertex2f(-0.4, 1.5);
+ glVertex2f(-1.6, 1.5);
+
+ glVertex2f( 0.4, -1.5);
+ glVertex2f( 1.6, -1.5);
+ glVertex2f( 1.6, 1.5);
+ glVertex2f( 0.4, 1.5);
+ glEnd();
+
+ /* draw the test polygon with occlusion testing */
+ glPushMatrix();
+ glTranslatef(Xpos, 0, -0.5);
+ glScalef(0.3, 0.3, 1.0);
+ glRotatef(-90.0 * Xpos, 0, 0, 1);
+
+ glEnable(GL_OCCLUSION_TEST_HP); /* NOTE: enabling the occlusion test */
+ /* doesn't clear the result flag! */
+ glColorMask(0, 0, 0, 0);
+ glDepthMask(GL_FALSE);
+ /* this call clear's the result flag. Not really needed for this demo. */
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
+
+ glBegin(GL_POLYGON);
+ glVertex3f(-1, -1, 0);
+ glVertex3f( 1, -1, 0);
+ glVertex3f( 1, 1, 0);
+ glVertex3f(-1, 1, 0);
+ glEnd();
+
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP, &result);
+ /* turn off occlusion testing */
+ glDisable(GL_OCCLUSION_TEST_HP);
+ glColorMask(1, 1, 1, 1);
+ glDepthMask(GL_TRUE);
+
+ /* draw the green rect, so we can see what's going on */
+ glColor3f(0.8, 0.5, 0);
+ glBegin(GL_POLYGON);
+ glVertex3f(-1, -1, 0);
+ glVertex3f( 1, -1, 0);
+ glVertex3f( 1, 1, 0);
+ glVertex3f(-1, 1, 0);
+ glEnd();
+
+ glPopMatrix();
+
+
+ /* Print result message */
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ glColor3f(1, 1, 1);
+ glRasterPos3f(-0.25, -0.7, 0);
+
+ if (result)
+ PrintString(" Visible");
+ else
+ PrintString("Fully Occluded");
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc( Idle );
+ else
+ glutIdleFunc( NULL );
+ break;
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void SpecialKey( int key, int x, int y )
+{
+ const GLfloat step = 0.1;
+ (void) x;
+ (void) y;
+ switch (key) {
+ case GLUT_KEY_LEFT:
+ Xpos -= step;
+ break;
+ case GLUT_KEY_RIGHT:
+ Xpos += step;
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ const char *ext = (const char *) glGetString(GL_EXTENSIONS);
+ if (!strstr(ext, "GL_HP_occlusion_test")) {
+ printf("Sorry, this demo requires the GL_HP_occlusion_test extension\n");
+ exit(-1);
+ }
+
+ glEnable(GL_DEPTH_TEST);
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 400, 400 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutSpecialFunc( SpecialKey );
+ glutIdleFunc( Idle );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}