glsl: Remove unused total_attribs_size variable.
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 3 Sep 2015 07:55:40 +0000 (00:55 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 3 Sep 2015 07:56:18 +0000 (00:56 -0700)
Accidentally left behind by my previous patch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/linker.cpp

index 01554bc2ad775ad90dd501f0b5c48a944fbb1b0d..59e3e9c38a67ac5b58f95b3039acdd5ace57bf50 100644 (file)
@@ -2390,7 +2390,6 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
    } to_assign[16];
 
    unsigned num_attr = 0;
-   unsigned total_attribs_size = 0;
 
    foreach_in_list(ir_instruction, node, sh->ir) {
       ir_variable *const var = node->as_variable();