Commit
a6e9cd14c does not take into account than node_{a,b}->next could be NULL
in some circumstances, such as in a shader containing this code:
#define A 1 /* comment */
#define A 1 /* comment */
This patch fixes the segmentation fault for cases like that.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91290
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
*/
if (node_a->token->type == SPACE
&& node_b->token->type == SPACE) {
- while (node_a->token->type == SPACE)
+ while (node_a && node_a->token->type == SPACE)
node_a = node_a->next;
- while (node_b->token->type == SPACE)
+ while (node_b && node_b->token->type == SPACE)
node_b = node_b->next;
continue;
}