gallium: fix fs/vs typo in cso_set_vertex_shader()
authorBrian <brian.paul@tungstengraphics.com>
Tue, 11 Mar 2008 20:31:17 +0000 (14:31 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Tue, 11 Mar 2008 20:31:17 +0000 (14:31 -0600)
src/gallium/auxiliary/cso_cache/cso_context.c

index fbb26ca511e19ad71de69d3fa85da45909670023..f7f4aebb161931a7e1b13d571b1a22be8277d8df 100644 (file)
@@ -349,6 +349,6 @@ void cso_set_vertex_shader(struct cso_context *ctx,
 
    if (ctx->vertex_shader != handle) {
       ctx->vertex_shader = handle;
-      ctx->pipe->bind_fs_state(ctx->pipe, handle);
+      ctx->pipe->bind_vs_state(ctx->pipe, handle);
    }
 }