_X_HIDDEN struct glx_config *
glx_config_create_list(unsigned count)
{
- struct glx_config *c = NULL;
+ const size_t size = sizeof(struct glx_config);
+ struct glx_config *base = NULL;
+ struct glx_config **next;
unsigned i;
- if (!(c = calloc(count, sizeof(struct glx_config))))
- return NULL;
-
+ next = &base;
for (i = 0; i < count; i++) {
- c[i].visualID = GLX_DONT_CARE;
- c[i].visualType = GLX_DONT_CARE;
- c[i].visualRating = GLX_NONE;
- c[i].transparentPixel = GLX_NONE;
- c[i].transparentRed = GLX_DONT_CARE;
- c[i].transparentGreen = GLX_DONT_CARE;
- c[i].transparentBlue = GLX_DONT_CARE;
- c[i].transparentAlpha = GLX_DONT_CARE;
- c[i].transparentIndex = GLX_DONT_CARE;
- c[i].xRenderable = GLX_DONT_CARE;
- c[i].fbconfigID = GLX_DONT_CARE;
- c[i].swapMethod = GLX_SWAP_UNDEFINED_OML;
- c[i].bindToTextureRgb = GLX_DONT_CARE;
- c[i].bindToTextureRgba = GLX_DONT_CARE;
- c[i].bindToMipmapTexture = GLX_DONT_CARE;
- c[i].bindToTextureTargets = GLX_DONT_CARE;
- c[i].yInverted = GLX_DONT_CARE;
- c[i].sRGBCapable = GLX_DONT_CARE;
+ *next = calloc(1, size);
+ if (*next == NULL) {
+ glx_config_destroy_list(base);
+ base = NULL;
+ break;
+ }
+
+ (*next)->visualID = GLX_DONT_CARE;
+ (*next)->visualType = GLX_DONT_CARE;
+ (*next)->visualRating = GLX_NONE;
+ (*next)->transparentPixel = GLX_NONE;
+ (*next)->transparentRed = GLX_DONT_CARE;
+ (*next)->transparentGreen = GLX_DONT_CARE;
+ (*next)->transparentBlue = GLX_DONT_CARE;
+ (*next)->transparentAlpha = GLX_DONT_CARE;
+ (*next)->transparentIndex = GLX_DONT_CARE;
+ (*next)->xRenderable = GLX_DONT_CARE;
+ (*next)->fbconfigID = GLX_DONT_CARE;
+ (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+ (*next)->bindToTextureRgb = GLX_DONT_CARE;
+ (*next)->bindToTextureRgba = GLX_DONT_CARE;
+ (*next)->bindToMipmapTexture = GLX_DONT_CARE;
+ (*next)->bindToTextureTargets = GLX_DONT_CARE;
+ (*next)->yInverted = GLX_DONT_CARE;
+ (*next)->sRGBCapable = GLX_DONT_CARE;
- if (i != count -1)
- c[i].next = &(c[i+1]);
+ next = &((*next)->next);
}
- return c;
+ return base;
}
_X_HIDDEN void
glx_config_destroy_list(struct glx_config *configs)
{
- free(configs);
+ while (configs != NULL) {
+ struct glx_config *const next = configs->next;
+
+ free(configs);
+ configs = next;
+ }
}