projects
/
mesa.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
8acce5d
)
glsl/linker: Use constant_initializer instead of constant_value to initialize uniforms
author
Ian Romanick
<ian.d.romanick@intel.com>
Thu, 8 Oct 2015 21:24:25 +0000
(14:24 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Mon, 12 Oct 2015 17:15:13 +0000
(10:15 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
src/glsl/link_uniform_initializers.cpp
patch
|
blob
|
history
diff --git
a/src/glsl/link_uniform_initializers.cpp
b/src/glsl/link_uniform_initializers.cpp
index 0918d2af9b8204f6f1c14b270ea940220f83cf88..065257b5a0ea80763d32eb9a3009fcd69751c578 100644
(file)
--- a/
src/glsl/link_uniform_initializers.cpp
+++ b/
src/glsl/link_uniform_initializers.cpp
@@
-326,9
+326,9
@@
link_set_uniform_initializers(struct gl_shader_program *prog,
} else {
assert(!"Explicit binding not on a sampler, UBO or atomic.");
}
- } else if (var->constant_
value
) {
+ } else if (var->constant_
initializer
) {
linker::set_uniform_initializer(mem_ctx, prog, var->name,
- var->type, var->constant_
value
,
+ var->type, var->constant_
initializer
,
boolean_true);
}
}