* qsort() in that the compare function accepts an additional
* argument.
*/
-void
+static void
_eglSortConfigs(const _EGLConfig **configs, EGLint count,
EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
void *),
}
-static int
-_eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
- void *priv_data)
-{
- const _EGLConfig *criteria = (const _EGLConfig *) priv_data;
- return _eglCompareConfigs(conf1, conf2, criteria, EGL_TRUE);
-}
-
-
/**
- * Typical fallback routine for eglChooseConfig
+ * A helper function for implementing eglChooseConfig. See _eglFilterArray and
+ * _eglSortConfigs for the meanings of match and compare.
*/
EGLBoolean
-_eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
- EGLConfig *configs, EGLint config_size, EGLint *num_configs)
+_eglFilterConfigArray(_EGLArray *array, EGLConfig *configs,
+ EGLint config_size, EGLint *num_configs,
+ EGLBoolean (*match)(const _EGLConfig *, void *),
+ EGLint (*compare)(const _EGLConfig *, const _EGLConfig *,
+ void *),
+ void *priv_data)
{
- _EGLConfig **configList, criteria;
+ _EGLConfig **configList;
EGLint i, count;
if (!num_configs)
return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
- if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
- return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
-
/* get the number of matched configs */
- count = _eglFilterArray(disp->Configs, NULL, 0,
- (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+ count = _eglFilterArray(array, NULL, 0,
+ (_EGLArrayForEach) match, priv_data);
if (!count) {
*num_configs = count;
return EGL_TRUE;
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
/* get the matched configs */
- _eglFilterArray(disp->Configs, (void **) configList, count,
- (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+ _eglFilterArray(array, (void **) configList, count,
+ (_EGLArrayForEach) match, priv_data);
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
- _eglFallbackCompare, (void *) &criteria);
+ compare, priv_data);
count = MIN2(count, config_size);
for (i = 0; i < count; i++)
configs[i] = _eglGetConfigHandle(configList[i]);
}
+static EGLBoolean
+_eglFallbackMatch(const _EGLConfig *conf, void *priv_data)
+{
+ return _eglMatchConfig(conf, (const _EGLConfig *) priv_data);
+}
+
+
+static EGLint
+_eglFallbackCompare(const _EGLConfig *conf1, const _EGLConfig *conf2,
+ void *priv_data)
+{
+ return _eglCompareConfigs(conf1, conf2,
+ (const _EGLConfig *) priv_data, EGL_TRUE);
+}
+
+
+/**
+ * Typical fallback routine for eglChooseConfig
+ */
+EGLBoolean
+_eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
+ EGLConfig *configs, EGLint config_size, EGLint *num_configs)
+{
+ _EGLConfig criteria;
+
+ if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
+ return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
+
+ return _eglFilterConfigArray(disp->Configs,
+ configs, config_size, num_configs,
+ _eglFallbackMatch, _eglFallbackCompare,
+ (void *) &criteria);
+}
+
+
/**
* Fallback for eglGetConfigAttrib.
*/
}
static EGLBoolean
-egl_g3d_match_config(const _EGLConfig *conf, const _EGLConfig *criteria)
+egl_g3d_match_config(const _EGLConfig *conf, void *priv_data)
{
+ const _EGLConfig *criteria = (const _EGLConfig *) priv_data;
+
if (!_eglMatchConfig(conf, criteria))
return EGL_FALSE;
egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
EGLConfig *configs, EGLint size, EGLint *num_configs)
{
- _EGLConfig **tmp_configs, criteria;
- EGLint tmp_size, i;
-
- if (!num_configs)
- return _eglError(EGL_BAD_PARAMETER, "eglChooseConfigs");
+ _EGLConfig criteria;
if (!_eglParseConfigAttribList(&criteria, dpy, attribs))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- /* get the number of matched configs */
- tmp_size = _eglFilterArray(dpy->Configs, NULL, 0,
- (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
- if (!tmp_size) {
- *num_configs = tmp_size;
- return EGL_TRUE;
- }
-
- tmp_configs = MALLOC(sizeof(tmp_configs[0]) * tmp_size);
- if (!tmp_configs)
- return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
-
- /* get the matched configs */
- _eglFilterArray(dpy->Configs, (void **) tmp_configs, tmp_size,
- (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
-
- /* perform sorting of configs */
- if (configs && tmp_size) {
- _eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size,
- egl_g3d_compare_config, (void *) &criteria);
- tmp_size = MIN2(tmp_size, size);
- for (i = 0; i < tmp_size; i++)
- configs[i] = _eglGetConfigHandle(tmp_configs[i]);
- }
-
- FREE(tmp_configs);
-
- *num_configs = tmp_size;
-
- return EGL_TRUE;
+ return _eglFilterConfigArray(dpy->Configs, configs, size, num_configs,
+ egl_g3d_match_config, egl_g3d_compare_config, &criteria);
}
static _EGLContext *