This is more of a hack, since glvnd itself should be providing the file.
Until that happens, ensure the libs is correctly set to -lGL
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
AC_SUBST([GL_LIB])
AC_SUBST([OSMESA_LIB])
+dnl HACK when building glx + glvnd we ship gl.pc, despite that glvnd should do it
+dnl Thus we need to use GL as a DSO name.
+if test "x$enable_libglvnd" = xyes -a "x$enable_glx" != xno; then
+ GL_PKGCONF_LIB="GL"
+else
+ GL_PKGCONF_LIB="$GL_LIB"
+fi
+AC_SUBST([GL_PKGCONF_LIB])
+
# Check for libdrm
PKG_CHECK_MODULES([LIBDRM], [libdrm >= $LIBDRM_REQUIRED],
[have_libdrm=yes], [have_libdrm=no])
Description: Mesa OpenGL library
Requires.private: @GL_PC_REQ_PRIV@
Version: @PACKAGE_VERSION@
-Libs: -L${libdir} -l@GL_LIB@
+Libs: -L${libdir} -l@GL_PKGCONF_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
glx_tls: @GLX_TLS@