llvmpipe: setup_context -> lp_setup_context
authorJosé Fonseca <jfonseca@vmware.com>
Sat, 13 Mar 2010 10:45:52 +0000 (10:45 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Sat, 13 Mar 2010 11:23:52 +0000 (11:23 +0000)
Otherwise IDEs and debuggers have trouble distinguishing from softpipe's
setup_context.

src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_rast.h
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup.h
src/gallium/drivers/llvmpipe/lp_setup_context.h
src/gallium/drivers/llvmpipe/lp_setup_line.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_setup_tri.c
src/gallium/drivers/llvmpipe/lp_setup_vbuf.c

index 217ec59b68847eb7e6dc7d55d4b8dfe845aca58b..f391871b0eeccc619a2e1dece1d68abdc41ff962 100644 (file)
@@ -45,7 +45,7 @@ struct draw_stage;
 struct lp_fragment_shader;
 struct lp_vertex_shader;
 struct lp_blend_state;
-struct setup_context;
+struct lp_setup_context;
 struct lp_velems_state;
 
 struct llvmpipe_context {
@@ -98,7 +98,7 @@ struct llvmpipe_context {
    int psize_slot;
 
    /** The tiling engine */
-   struct setup_context *setup;
+   struct lp_setup_context *setup;
 
    /** The primitive drawing context */
    struct draw_context *draw;
index dc5fc5fc7d645a16592fdfdd50267b1c1cdd4fbc..303f6e3f7e4db10300450a476aac8e596bda9033 100644 (file)
@@ -95,7 +95,7 @@ struct lp_rast_shader_inputs {
  * Rasterization information for a triangle known to be in this bin,
  * plus inputs to run the shader:
  * These fields are tile- and bin-independent.
- * Objects of this type are put into the setup_context::data buffer.
+ * Objects of this type are put into the lp_setup_context::data buffer.
  */
 struct lp_rast_triangle {
 #ifdef DEBUG
index c870f89d01d4d78ff836c564281ecf9639b9c03c..ba55daf78f954de669d3278e5ff2e82096b17fc0 100644 (file)
 #include "draw/draw_vbuf.h"
 
 
-static void set_scene_state( struct setup_context *, unsigned );
+static void set_scene_state( struct lp_setup_context *, unsigned );
 
 
 struct lp_scene *
-lp_setup_get_current_scene(struct setup_context *setup)
+lp_setup_get_current_scene(struct lp_setup_context *setup)
 {
    if (!setup->scene) {
 
@@ -74,7 +74,7 @@ lp_setup_get_current_scene(struct setup_context *setup)
 
 
 static void
-first_triangle( struct setup_context *setup,
+first_triangle( struct lp_setup_context *setup,
                 const float (*v0)[4],
                 const float (*v1)[4],
                 const float (*v2)[4])
@@ -85,7 +85,7 @@ first_triangle( struct setup_context *setup,
 }
 
 static void
-first_line( struct setup_context *setup,
+first_line( struct lp_setup_context *setup,
            const float (*v0)[4],
            const float (*v1)[4])
 {
@@ -95,7 +95,7 @@ first_line( struct setup_context *setup,
 }
 
 static void
-first_point( struct setup_context *setup,
+first_point( struct lp_setup_context *setup,
             const float (*v0)[4])
 {
    set_scene_state( setup, SETUP_ACTIVE );
@@ -103,7 +103,7 @@ first_point( struct setup_context *setup,
    setup->point( setup, v0 );
 }
 
-static void reset_context( struct setup_context *setup )
+static void reset_context( struct lp_setup_context *setup )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
 
@@ -131,7 +131,7 @@ static void reset_context( struct setup_context *setup )
 
 /** Rasterize all scene's bins */
 static void
-lp_setup_rasterize_scene( struct setup_context *setup,
+lp_setup_rasterize_scene( struct lp_setup_context *setup,
                           boolean write_depth )
 {
    struct lp_scene *scene = lp_setup_get_current_scene(setup);
@@ -148,7 +148,7 @@ lp_setup_rasterize_scene( struct setup_context *setup,
 
 
 static void
-begin_binning( struct setup_context *setup )
+begin_binning( struct lp_setup_context *setup )
 {
    struct lp_scene *scene = lp_setup_get_current_scene(setup);
 
@@ -184,7 +184,7 @@ begin_binning( struct setup_context *setup )
  * TODO: fast path for fullscreen clears and no triangles.
  */
 static void
-execute_clears( struct setup_context *setup )
+execute_clears( struct lp_setup_context *setup )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
 
@@ -194,7 +194,7 @@ execute_clears( struct setup_context *setup )
 
 
 static void
-set_scene_state( struct setup_context *setup,
+set_scene_state( struct lp_setup_context *setup,
            unsigned new_state )
 {
    unsigned old_state = setup->state;
@@ -229,7 +229,7 @@ set_scene_state( struct setup_context *setup,
 
 
 void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
                 unsigned flags )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -239,7 +239,7 @@ lp_setup_flush( struct setup_context *setup,
 
 
 void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
                            const struct pipe_framebuffer_state *fb )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -256,7 +256,7 @@ lp_setup_bind_framebuffer( struct setup_context *setup,
 
 
 void
-lp_setup_clear( struct setup_context *setup,
+lp_setup_clear( struct lp_setup_context *setup,
                 const float *color,
                 double depth,
                 unsigned stencil,
@@ -314,7 +314,7 @@ lp_setup_clear( struct setup_context *setup,
  * Emit a fence.
  */
 struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup )
+lp_setup_fence( struct lp_setup_context *setup )
 {
    struct lp_scene *scene = lp_setup_get_current_scene(setup);
    const unsigned rank = lp_scene_get_num_bins( scene ); /* xxx */
@@ -334,7 +334,7 @@ lp_setup_fence( struct setup_context *setup )
 
 
 void 
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
                              unsigned cull_mode,
                              boolean ccw_is_frontface,
                              boolean scissor )
@@ -350,7 +350,7 @@ lp_setup_set_triangle_state( struct setup_context *setup,
 
 
 void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
                         const struct lp_shader_input *input,
                         unsigned nr )
 {
@@ -361,7 +361,7 @@ lp_setup_set_fs_inputs( struct setup_context *setup,
 }
 
 void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
                            lp_jit_frag_func jit_function0,
                            lp_jit_frag_func jit_function1,
                            boolean opaque )
@@ -376,7 +376,7 @@ lp_setup_set_fs_functions( struct setup_context *setup,
 }
 
 void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
                           struct pipe_buffer *buffer)
 {
    LP_DBG(DEBUG_SETUP, "%s %p\n", __FUNCTION__, (void *) buffer);
@@ -388,7 +388,7 @@ lp_setup_set_fs_constants(struct setup_context *setup,
 
 
 void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
                               float alpha_ref_value )
 {
    LP_DBG(DEBUG_SETUP, "%s %f\n", __FUNCTION__, alpha_ref_value);
@@ -400,7 +400,7 @@ lp_setup_set_alpha_ref_value( struct setup_context *setup,
 }
 
 void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
                           const struct pipe_blend_color *blend_color )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -415,7 +415,7 @@ lp_setup_set_blend_color( struct setup_context *setup,
 
 
 void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
                       const struct pipe_scissor_state *scissor )
 {
    LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -430,7 +430,7 @@ lp_setup_set_scissor( struct setup_context *setup,
 
 
 void 
-lp_setup_set_flatshade_first( struct setup_context *setup,
+lp_setup_set_flatshade_first( struct lp_setup_context *setup,
                               boolean flatshade_first )
 {
    setup->flatshade_first = flatshade_first;
@@ -438,7 +438,7 @@ lp_setup_set_flatshade_first( struct setup_context *setup,
 
 
 void 
-lp_setup_set_vertex_info( struct setup_context *setup,
+lp_setup_set_vertex_info( struct lp_setup_context *setup,
                           struct vertex_info *vertex_info )
 {
    /* XXX: just silently holding onto the pointer:
@@ -451,7 +451,7 @@ lp_setup_set_vertex_info( struct setup_context *setup,
  * Called during state validation when LP_NEW_TEXTURE is set.
  */
 void
-lp_setup_set_sampler_textures( struct setup_context *setup,
+lp_setup_set_sampler_textures( struct lp_setup_context *setup,
                                unsigned num, struct pipe_texture **texture)
 {
    unsigned i;
@@ -512,7 +512,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
  * being rendered and the current scene being built.
  */
 unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
                                 const struct pipe_texture *texture )
 {
    unsigned i;
@@ -541,7 +541,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup,
  * Called by vbuf code when we're about to draw something.
  */
 void
-lp_setup_update_state( struct setup_context *setup )
+lp_setup_update_state( struct lp_setup_context *setup )
 {
    struct lp_scene *scene = lp_setup_get_current_scene(setup);
 
@@ -659,7 +659,7 @@ lp_setup_update_state( struct setup_context *setup )
 /* Only caller is lp_setup_vbuf_destroy()
  */
 void 
-lp_setup_destroy( struct setup_context *setup )
+lp_setup_destroy( struct lp_setup_context *setup )
 {
    reset_context( setup );
 
@@ -684,12 +684,12 @@ lp_setup_destroy( struct setup_context *setup )
  * the draw module.  Currently also creates a rasterizer to use with
  * it.
  */
-struct setup_context *
+struct lp_setup_context *
 lp_setup_create( struct pipe_context *pipe,
                  struct draw_context *draw )
 {
    unsigned i;
-   struct setup_context *setup = CALLOC_STRUCT(setup_context);
+   struct lp_setup_context *setup = CALLOC_STRUCT(lp_setup_context);
 
    if (!setup)
       return NULL;
index 17c112b528933dc72483ab616fc45b0ccce371e9..71244869a9994c69f24075cbe3e86d0bae6550b9 100644 (file)
@@ -61,78 +61,78 @@ struct pipe_framebuffer_state;
 struct lp_fragment_shader;
 struct lp_jit_context;
 
-struct setup_context *
+struct lp_setup_context *
 lp_setup_create( struct pipe_context *pipe,
                  struct draw_context *draw );
 
 void
-lp_setup_clear(struct setup_context *setup,
+lp_setup_clear(struct lp_setup_context *setup,
                const float *clear_color,
                double clear_depth,
                unsigned clear_stencil,
                unsigned flags);
 
 struct pipe_fence_handle *
-lp_setup_fence( struct setup_context *setup );
+lp_setup_fence( struct lp_setup_context *setup );
 
 
 void
-lp_setup_flush( struct setup_context *setup,
+lp_setup_flush( struct lp_setup_context *setup,
                 unsigned flags );
 
 
 void
-lp_setup_bind_framebuffer( struct setup_context *setup,
+lp_setup_bind_framebuffer( struct lp_setup_context *setup,
                            const struct pipe_framebuffer_state *fb );
 
 void 
-lp_setup_set_triangle_state( struct setup_context *setup,
+lp_setup_set_triangle_state( struct lp_setup_context *setup,
                              unsigned cullmode,
                              boolean front_is_ccw,
                              boolean scissor );
 
 void
-lp_setup_set_fs_inputs( struct setup_context *setup,
+lp_setup_set_fs_inputs( struct lp_setup_context *setup,
                         const struct lp_shader_input *interp,
                         unsigned nr );
 
 void
-lp_setup_set_fs_functions( struct setup_context *setup,
+lp_setup_set_fs_functions( struct lp_setup_context *setup,
                            lp_jit_frag_func jit_function0,
                            lp_jit_frag_func jit_function1,
                            boolean opaque );
 
 void
-lp_setup_set_fs_constants(struct setup_context *setup,
+lp_setup_set_fs_constants(struct lp_setup_context *setup,
                           struct pipe_buffer *buffer);
 
 
 void
-lp_setup_set_alpha_ref_value( struct setup_context *setup,
+lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
                               float alpha_ref_value );
 
 void
-lp_setup_set_blend_color( struct setup_context *setup,
+lp_setup_set_blend_color( struct lp_setup_context *setup,
                           const struct pipe_blend_color *blend_color );
 
 void
-lp_setup_set_scissor( struct setup_context *setup,
+lp_setup_set_scissor( struct lp_setup_context *setup,
                       const struct pipe_scissor_state *scissor );
 
 void
-lp_setup_set_sampler_textures( struct setup_context *setup,
+lp_setup_set_sampler_textures( struct lp_setup_context *setup,
                                unsigned num, struct pipe_texture **texture);
 
 unsigned
-lp_setup_is_texture_referenced( const struct setup_context *setup,
+lp_setup_is_texture_referenced( const struct lp_setup_context *setup,
                                 const struct pipe_texture *texture );
 
 void
-lp_setup_set_flatshade_first( struct setup_context *setup, 
+lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
                               boolean flatshade_first );
 
 void
-lp_setup_set_vertex_info( struct setup_context *setup, 
+lp_setup_set_vertex_info( struct lp_setup_context *setup, 
                           struct vertex_info *info );
 
 
index a5fc34e54a211bc5c69f2d08885b14254dc3ca23..d3c9949dc87321929b0fc3c9406d329bc96b8a20 100644 (file)
@@ -65,7 +65,7 @@ struct lp_scene_queue;
  * Subclass of vbuf_render, plugged directly into the draw module as
  * the rendering backend.
  */
-struct setup_context
+struct lp_setup_context
 {
    struct vbuf_render base;
 
@@ -131,29 +131,29 @@ struct setup_context
 
    unsigned dirty;   /**< bitmask of LP_SETUP_NEW_x bits */
 
-   void (*point)( struct setup_context *,
+   void (*point)( struct lp_setup_context *,
                   const float (*v0)[4]);
 
-   void (*line)( struct setup_context *,
+   void (*line)( struct lp_setup_context *,
                  const float (*v0)[4],
                  const float (*v1)[4]);
 
-   void (*triangle)( struct setup_context *,
+   void (*triangle)( struct lp_setup_context *,
                      const float (*v0)[4],
                      const float (*v1)[4],
                      const float (*v2)[4]);
 };
 
-void lp_setup_choose_triangle( struct setup_context *setup );
-void lp_setup_choose_line( struct setup_context *setup );
-void lp_setup_choose_point( struct setup_context *setup );
+void lp_setup_choose_triangle( struct lp_setup_context *setup );
+void lp_setup_choose_line( struct lp_setup_context *setup );
+void lp_setup_choose_point( struct lp_setup_context *setup );
 
-struct lp_scene *lp_setup_get_current_scene(struct setup_context *setup);
+struct lp_scene *lp_setup_get_current_scene(struct lp_setup_context *setup);
 
-void lp_setup_init_vbuf(struct setup_context *setup);
+void lp_setup_init_vbuf(struct lp_setup_context *setup);
 
-void lp_setup_update_state( struct setup_context *setup );
+void lp_setup_update_state( struct lp_setup_context *setup );
 
-void lp_setup_destroy( struct setup_context *setup );
+void lp_setup_destroy( struct lp_setup_context *setup );
 
 #endif
index feea79d3943e7c147eaccb4052038026f3fe6696..be41c44e6f5d51444aa7a286199137fb4b1e8732 100644 (file)
@@ -31,7 +31,7 @@
 
 #include "lp_setup_context.h"
 
-static void line_nop( struct setup_context *setup,
+static void line_nop( struct lp_setup_context *setup,
                       const float (*v0)[4],
                       const float (*v1)[4] )
 {
@@ -39,7 +39,7 @@ static void line_nop( struct setup_context *setup,
 
 
 void 
-lp_setup_choose_line( struct setup_context *setup )
+lp_setup_choose_line( struct lp_setup_context *setup )
 {
    setup->line = line_nop;
 }
index f03ca729b240b200190db98301ef64800e984d27..9f69e6c5ce2d83d56229e60277a8adb743c1d9ba 100644 (file)
 
 #include "lp_setup_context.h"
 
-static void point_nop( struct setup_context *setup,
+static void point_nop( struct lp_setup_context *setup,
                        const float (*v0)[4] )
 {
 }
 
 
 void 
-lp_setup_choose_point( struct setup_context *setup )
+lp_setup_choose_point( struct lp_setup_context *setup )
 {
    setup->point = point_nop;
 }
index e75412ac9aaca99e7c46856434388614a4ae54c3..8d781e358f8e72991ab226a58a64aec98446ac9e 100644 (file)
@@ -173,7 +173,7 @@ static void setup_facing_coef( struct lp_rast_triangle *tri,
 /**
  * Compute the tri->coef[] array dadx, dady, a0 values.
  */
-static void setup_tri_coefficients( struct setup_context *setup,
+static void setup_tri_coefficients( struct lp_setup_context *setup,
                                    struct lp_rast_triangle *tri,
                                     float oneoverarea,
                                    const float (*v1)[4],
@@ -274,7 +274,7 @@ alloc_triangle(struct lp_scene *scene, unsigned nr_inputs, unsigned *tri_size)
  * bins for the tiles which we overlap.
  */
 static void 
-do_triangle_ccw(struct setup_context *setup,
+do_triangle_ccw(struct lp_setup_context *setup,
                const float (*v1)[4],
                const float (*v2)[4],
                const float (*v3)[4],
@@ -565,7 +565,7 @@ do_triangle_ccw(struct setup_context *setup,
 }
 
 
-static void triangle_cw( struct setup_context *setup,
+static void triangle_cw( struct lp_setup_context *setup,
                         const float (*v0)[4],
                         const float (*v1)[4],
                         const float (*v2)[4] )
@@ -574,7 +574,7 @@ static void triangle_cw( struct setup_context *setup,
 }
 
 
-static void triangle_ccw( struct setup_context *setup,
+static void triangle_ccw( struct lp_setup_context *setup,
                         const float (*v0)[4],
                         const float (*v1)[4],
                         const float (*v2)[4] )
@@ -583,7 +583,7 @@ static void triangle_ccw( struct setup_context *setup,
 }
 
 
-static void triangle_both( struct setup_context *setup,
+static void triangle_both( struct lp_setup_context *setup,
                           const float (*v0)[4],
                           const float (*v1)[4],
                           const float (*v2)[4] )
@@ -602,7 +602,7 @@ static void triangle_both( struct setup_context *setup,
 }
 
 
-static void triangle_nop( struct setup_context *setup,
+static void triangle_nop( struct lp_setup_context *setup,
                          const float (*v0)[4],
                          const float (*v1)[4],
                          const float (*v2)[4] )
@@ -611,7 +611,7 @@ static void triangle_nop( struct setup_context *setup,
 
 
 void 
-lp_setup_choose_triangle( struct setup_context *setup )
+lp_setup_choose_triangle( struct lp_setup_context *setup )
 {
    switch (setup->cullmode) {
    case PIPE_WINDING_NONE:
index 671e74465c058fedfa218bbc2b57dd3b1fd1c025..d7336d82b213fcb97af094ec4058fa1cb8b5a29e 100644 (file)
   
 
 /** cast wrapper */
-static struct setup_context *
-setup_context(struct vbuf_render *vbr)
+static struct lp_setup_context *
+lp_setup_context(struct vbuf_render *vbr)
 {
-   return (struct setup_context *) vbr;
+   return (struct lp_setup_context *) vbr;
 }
 
 
@@ -59,7 +59,7 @@ setup_context(struct vbuf_render *vbr)
 static const struct vertex_info *
 lp_setup_get_vertex_info(struct vbuf_render *vbr)
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    return setup->vertex_info;
 }
 
@@ -68,7 +68,7 @@ static boolean
 lp_setup_allocate_vertices(struct vbuf_render *vbr,
                           ushort vertex_size, ushort nr_vertices)
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    unsigned size = vertex_size * nr_vertices;
 
    if (setup->vertex_buffer_size < size) {
@@ -92,7 +92,7 @@ lp_setup_release_vertices(struct vbuf_render *vbr)
 static void *
 lp_setup_map_vertices(struct vbuf_render *vbr)
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    return setup->vertex_buffer;
 }
 
@@ -101,7 +101,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
                        ushort min_index,
                        ushort max_index )
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    assert( setup->vertex_buffer_size >= (max_index+1) * setup->vertex_size );
    /* do nothing */
 }
@@ -110,7 +110,7 @@ lp_setup_unmap_vertices(struct vbuf_render *vbr,
 static boolean
 lp_setup_set_primitive(struct vbuf_render *vbr, unsigned prim)
 {
-   setup_context(vbr)->prim = prim;
+   lp_setup_context(vbr)->prim = prim;
    return TRUE;
 }
 
@@ -129,7 +129,7 @@ static INLINE const_float4_ptr get_vert( const void *vertex_buffer,
 static void
 lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    const unsigned stride = setup->vertex_info->size * sizeof(float);
    const void *vertex_buffer = setup->vertex_buffer;
    unsigned i;
@@ -284,7 +284,7 @@ lp_setup_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
 static void
 lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
 {
-   struct setup_context *setup = setup_context(vbr);
+   struct lp_setup_context *setup = lp_setup_context(vbr);
    const unsigned stride = setup->vertex_info->size * sizeof(float);
    const void *vertex_buffer =
       (void *) get_vert(setup->vertex_buffer, start, stride);
@@ -436,7 +436,7 @@ lp_setup_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
 static void
 lp_setup_vbuf_destroy(struct vbuf_render *vbr)
 {
-   lp_setup_destroy(setup_context(vbr));
+   lp_setup_destroy(lp_setup_context(vbr));
 }
 
 
@@ -444,7 +444,7 @@ lp_setup_vbuf_destroy(struct vbuf_render *vbr)
  * Create the post-transform vertex handler for the given context.
  */
 void
-lp_setup_init_vbuf(struct setup_context *setup)
+lp_setup_init_vbuf(struct lp_setup_context *setup)
 {
    setup->base.max_indices = LP_MAX_VBUF_INDEXES;
    setup->base.max_vertex_buffer_bytes = LP_MAX_VBUF_SIZE;