gitlab-ci: lima: Add flaky tests to the skips list
authorAndreas Baierl <ichgeh@imkreisrum.de>
Wed, 19 Feb 2020 15:49:07 +0000 (16:49 +0100)
committerMarge Bot <eric+marge@anholt.net>
Tue, 25 Feb 2020 07:45:53 +0000 (07:45 +0000)
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Cc: <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3884>

.gitlab-ci/deqp-lima-fails.txt
.gitlab-ci/deqp-lima-skips.txt

index 4ffb45331a7982b12c9f2600c6857ec7073b96ea..165b7767a97d107a1f2ae2f9f4628e4c382b6854 100644 (file)
@@ -4,7 +4,6 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_a
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f
 dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
@@ -58,7 +57,6 @@ dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8
 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9
 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil
 dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex
-dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
 dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_vertex
 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_vertex
 dEQP-GLES2.functional.shaders.functions.datatypes.int_int_vertex
@@ -176,9 +174,7 @@ dEQP-GLES2.functional.shaders.random.exponential.fragment.37
 dEQP-GLES2.functional.shaders.random.exponential.fragment.5
 dEQP-GLES2.functional.shaders.random.exponential.fragment.74
 dEQP-GLES2.functional.shaders.random.texture.fragment.28
-dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65
-dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
 dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias
index 6eef5ca0230282133c3a748891470212f50031c6..faafcf8d83e93a4c37eb70ffd34ab189af217ce1 100644 (file)
@@ -15,12 +15,18 @@ dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1
 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1
 
 # Flaky
+dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f
 dEQP-GLES2.functional.fbo.completeness.size.distinct
 dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
 dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
+dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
 dEQP-GLES2.functional.shaders.random.exponential.fragment.94
 dEQP-GLES2.functional.shaders.random.all_features.fragment.55
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
+dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
+dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
 
 # Driver bugs causing GPU errors
 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex