We are still allocating a miptree for hiz, but we only use fields from
intel_miptree_aux_buffer. This will allow us to switch over to not
allocating a miptree.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
} else {
BEGIN_BATCH(5);
OUT_BATCH(GEN7_3DSTATE_HIER_DEPTH_BUFFER << 16 | (5 - 2));
- OUT_BATCH((depth_mt->hiz_buf->mt->pitch - 1) | mocs_wb << 25);
- OUT_RELOC64(depth_mt->hiz_buf->mt->bo,
+ OUT_BATCH((depth_mt->hiz_buf->pitch - 1) | mocs_wb << 25);
+ OUT_RELOC64(depth_mt->hiz_buf->bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
- OUT_BATCH(depth_mt->hiz_buf->mt->qpitch >> 2);
+ OUT_BATCH(depth_mt->hiz_buf->qpitch >> 2);
ADVANCE_BATCH();
}