}
static struct overlay_draw *render_swapchain_display(struct swapchain_data *data,
+ struct queue_data *present_queue,
const VkSemaphore *wait_semaphores,
unsigned n_wait_semaphores,
unsigned image_index)
imb.subresourceRange.levelCount = 1;
imb.subresourceRange.baseArrayLayer = 0;
imb.subresourceRange.layerCount = 1;
- imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
+ imb.srcQueueFamilyIndex = present_queue->family_index;
imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
}
device_data->vtable.CmdEndRenderPass(draw->command_buffer);
+
+ /* Bounce the image to display back to present layout. */
+ imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ imb.pNext = nullptr;
+ imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ imb.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ imb.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
+ imb.image = data->images[image_index];
+ imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ imb.subresourceRange.baseMipLevel = 0;
+ imb.subresourceRange.levelCount = 1;
+ imb.subresourceRange.baseArrayLayer = 0;
+ imb.subresourceRange.layerCount = 1;
+ imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
+ imb.dstQueueFamilyIndex = present_queue->family_index;
+ device_data->vtable.CmdPipelineBarrier(draw->command_buffer,
+ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
+ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
+ 0, /* dependency flags */
+ 0, nullptr, /* memory barriers */
+ 0, nullptr, /* buffer memory barriers */
+ 1, &imb); /* image memory barriers */
+
device_data->vtable.EndCommandBuffer(draw->command_buffer);
VkSubmitInfo submit_info = {};
}
static struct overlay_draw *before_present(struct swapchain_data *swapchain_data,
+ struct queue_data *present_queue,
const VkSemaphore *wait_semaphores,
unsigned n_wait_semaphores,
unsigned imageIndex)
if (!instance_data->params.no_display && swapchain_data->n_frames > 0) {
compute_swapchain_display(swapchain_data);
- draw = render_swapchain_display(swapchain_data,
+ draw = render_swapchain_display(swapchain_data, present_queue,
wait_semaphores, n_wait_semaphores,
imageIndex);
}
FIND(struct swapchain_data, swapchain);
before_present(swapchain_data,
+ queue_data,
pPresentInfo->pWaitSemaphores,
pPresentInfo->waitSemaphoreCount,
pPresentInfo->pImageIndices[i]);
uint32_t image_index = pPresentInfo->pImageIndices[i];
struct overlay_draw *draw = before_present(swapchain_data,
+ queue_data,
pPresentInfo->pWaitSemaphores,
pPresentInfo->waitSemaphoreCount,
image_index);