/* GL_ARB_texture_storage */
driver->AllocTextureStorage = _mesa_alloc_texture_storage;
+ /* GL_ARB_texture_view */
+ driver->TextureView = NULL;
+
/* GL_ARB_texture_multisample */
driver->GetSamplePosition = NULL;
}
GLsizei levels, GLsizei width,
GLsizei height, GLsizei depth);
+ /** Called as part of glTextureView to add views to origTexObj */
+ GLboolean (*TextureView)(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ struct gl_texture_object *origTexObj);
+
/**
* Map a renderbuffer into user space.
* \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT and