templ.u.tex.first_level = stObj->base.MinLevel + stObj->base.BaseLevel;
templ.u.tex.last_level = last_level(stObj);
assert(templ.u.tex.first_level <= templ.u.tex.last_level);
- templ.u.tex.first_layer = stObj->base.MinLayer;
- templ.u.tex.last_layer = last_layer(stObj);
+ if (stObj->layer_override) {
+ templ.u.tex.first_layer = templ.u.tex.last_layer = stObj->layer_override;
+ } else {
+ templ.u.tex.first_layer = stObj->base.MinLayer;
+ templ.u.tex.last_layer = last_layer(stObj);
+ }
assert(templ.u.tex.first_layer <= templ.u.tex.last_layer);
templ.target = gl_target_to_pipe(stObj->base.Target);
}
assert(stObj->base.MinLevel + stObj->base.BaseLevel ==
view->u.tex.first_level);
assert(last_level(stObj) == view->u.tex.last_level);
- assert(stObj->base.MinLayer == view->u.tex.first_layer);
- assert(last_layer(stObj) == view->u.tex.last_layer);
+ assert(stObj->layer_override || stObj->base.MinLayer == view->u.tex.first_layer);
+ assert(stObj->layer_override || last_layer(stObj) == view->u.tex.last_layer);
+ assert(!stObj->layer_override ||
+ (stObj->layer_override == view->u.tex.first_layer &&
+ stObj->layer_override == view->u.tex.last_layer));
}
}
else {
*/
enum pipe_format surface_format;
+ /* When non-zero, samplers should use this layer instead of the one
+ * specified by the GL state.
+ *
+ * This is used for VDPAU interop, where imported pipe_resources may be
+ * array textures (containing layers with different fields) even though the
+ * GL state describes one non-array texture per field.
+ */
+ uint layer_override;
+
/** The glsl version of the shader seen during the previous validation */
unsigned prev_glsl_version;
/** The value of the sampler's sRGBDecode state at the previous validation */
struct st_texture_image *stImage = st_texture_image(texImage);
struct pipe_resource *res;
- struct pipe_sampler_view templ, **sampler_view;
mesa_format texFormat;
+ uint layer_override = 0;
if (output) {
res = st_vdpau_output_surface_dma_buf(ctx, vdpSurface);
} else {
res = st_vdpau_video_surface_dma_buf(ctx, vdpSurface, index);
- if (!res)
+ if (!res) {
res = st_vdpau_video_surface_gallium(ctx, vdpSurface, index);
+ layer_override = index & 1;
+ }
}
if (!res) {
st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, res);
- u_sampler_view_default_template(&templ, res, res->format);
- templ.u.tex.first_layer = index & 1;
- templ.u.tex.last_layer = index & 1;
- templ.swizzle_r = GET_SWZ(stObj->base._Swizzle, 0);
- templ.swizzle_g = GET_SWZ(stObj->base._Swizzle, 1);
- templ.swizzle_b = GET_SWZ(stObj->base._Swizzle, 2);
- templ.swizzle_a = GET_SWZ(stObj->base._Swizzle, 3);
-
- sampler_view = st_texture_get_sampler_view(st, stObj);
- *sampler_view = st->pipe->create_sampler_view(st->pipe, res, &templ);
-
stObj->surface_format = res->format;
+ stObj->layer_override = layer_override;
_mesa_dirty_texobj(ctx, texObj);
pipe_resource_reference(&res, NULL);
st_texture_release_all_sampler_views(st, stObj);
pipe_resource_reference(&stImage->pt, NULL);
+ stObj->layer_override = 0;
+
_mesa_dirty_texobj(ctx, texObj);
st_flush(st, NULL, 0);